{
  "art_of_forging.advancements.materials.endsteel_ingot.description": "通过将锻造钢锭注入龙息，制成终末钢锭",
  "art_of_forging.advancements.materials.endsteel_ingot.title": "终极材料",
  "art_of_forging.advancements.materials.find_all_demonic_items.description": "获得三件恶魔神器",
  "art_of_forging.advancements.materials.find_all_demonic_items.title": "邪恶的乐趣导致邪恶的结局",
  "art_of_forging.advancements.materials.find_demonic_item.description": "在古城宝箱中找到一件恶魔物品",
  "art_of_forging.advancements.materials.find_demonic_item.title": "古老而恶毒",
  "art_of_forging.advancements.materials.forged_steel.description": "熔炼一些谐振合金，制成一块锻造钢锭",
  "art_of_forging.advancements.materials.forged_steel.title": "古代钢铁",
  "art_of_forging.advancements.materials.root.description": "制作谐振合金，开始锻造新材料。",
  "art_of_forging.advancements.materials.root.title": "材料大全 §e锻造之艺§r",
  "art_of_forging.advancements.materials.sigil_of_eden.description": "击败凋灵，偶尔会掉落伊甸图腾",
  "art_of_forging.advancements.materials.sigil_of_eden.title": "带我回伊甸园",
  "art_of_forging.advancements.materials.vobrite_crystal.description": "在残骸中发现一块沃伯瑞水晶",
  "art_of_forging.advancements.materials.vobrite_crystal.title": "结晶的风暴云",
  "art_of_forging.advancements.materials.vobrivium_ingot.description": "通过将锻造钢锭融入沃伯瑞水晶，制成沃布里钢锭",
  "art_of_forging.advancements.materials.vobrivium_ingot.title": "雷霆万钧",
  "art_of_forging.effect.arcane_protection.name": "奥术防护",
  "art_of_forging.effect.arcane_protection.tooltip": "穿戴后减少 §e%s§r 的魔法伤害。",
  "art_of_forging.effect.beheading.name": "斩首",
  "art_of_forging.effect.beheading.tooltip": "你有 §e%s 概率§r 在死亡时掉落怪物或玩家的头颅。",
  "art_of_forging.effect.carnage.name": "屠杀",
  "art_of_forging.effect.carnage.tooltip": "当你攻击目标时，你会获得10%%的伤害加成。每次连续攻击时，加成伤害增加10%%，最多可叠加至40%%。此叠加效果在死亡时消失。",
  "art_of_forging.effect.cavalry.name": "骑兵",
  "art_of_forging.effect.cavalry.tooltip": "骑乘实体时造成额外§e%s伤害§r。",
  "art_of_forging.effect.conquering.name": "征服者",
  "art_of_forging.effect.conquering.tooltip": "持有此武器可增加你的力量，并在击中时削弱对手。当击杀数达到上限时，你的力量会进一步增加，但最大生命值会降低。",
  "art_of_forging.effect.decaying.name": "凋零之触",
  "art_of_forging.effect.decaying.tooltip": "对目标施加凋零效果，效果强度为§e%s§r，持续§e%s秒§r。",
  "art_of_forging.effect.devouring.name": "吞噬诅咒",
  "art_of_forging.effect.devouring.tooltip": "如果你在一段时间内没有攻击任何实体，你的物品将开始吞噬你的生命力。",
  "art_of_forging.effect.dismounting.name": "卸马",
  "art_of_forging.effect.dismounting.tooltip": "对骑乘的实体造成额外的§e%s§r伤害，并有§e%s§r的概率卸掉它们的骑具。",
  "art_of_forging.effect.disorienting.name": "惑乱",
  "art_of_forging.effect.disorienting.tooltip": "造成§e%s§r级缓慢、虚弱和混乱，持续§e%s秒§r。",
  "art_of_forging.effect.dragon_mist.name": "龙之雾",
  "art_of_forging.effect.dragon_mist.tooltip": "使用时有概率产生不可被装瓶的龙息，持续§e%s秒§r（§e%%s概率§r被召唤）。",
  "art_of_forging.effect.esoteric_edge.name": "秘术之刃",
  "art_of_forging.effect.esoteric_edge.tooltip": "转化你造成的 §e%s%%§r 伤害为魔法伤害。",
  "art_of_forging.effect.evoking_maw.name": "唤魔之喉",
  "art_of_forging.effect.evoking_maw.tooltip": "命中时同时召唤§e%s个唤魔尖牙",
  "art_of_forging.effect.feasting.name": "狂宴",
  "art_of_forging.effect.feasting.tooltip": "恢复 §e%s 点§r 饥饿值，有 §e%s 百分比§r 的概率生效。",
  "art_of_forging.effect.flame_protection.name": "火焰保护",
  "art_of_forging.effect.flame_protection.tooltip": "穿戴后提供 §e%s§r 火焰抗性Buff。",
  "art_of_forging.effect.goliath_slayer.name": "巨人杀手",
  "art_of_forging.effect.goliath_slayer.tooltip": "对高血量目标造成额外§e%s§r伤害。",
  "art_of_forging.effect.haste_infused.name": "肾上腺素",
  "art_of_forging.effect.haste_infused.tooltip": "穿戴时提供急迫§e%s§r。",
  "art_of_forging.effect.healing_infused.name": "舒适内衬",
  "art_of_forging.effect.healing_infused.tooltip": "穿戴后提供 §e%s§r 生命恢复Buff。",
  "art_of_forging.effect.hubris.name": "傲慢诅咒",
  "art_of_forging.effect.hubris.tooltip": "当你的生命值在90%%或以上时，你会造成§e%s额外伤害§r。当你失去生命值时，手持武器造成伤害会减少，当生命值降至30%%或更低时，你的伤害会减少到原伤害的一半以上。",
  "art_of_forging.effect.infernal_rebuke.name": "炼狱惩戒",
  "art_of_forging.effect.infernal_rebuke.tooltip": "将敌人点燃 §e%s 秒§r，并将其击退，具有 §e%s 概率§r 触发此效果。",
  "art_of_forging.effect.judgement.name": "审判",
  "art_of_forging.effect.judgement.tooltip": "你将有§e%百分之s§r的概率瞬间击杀敌人，（当他们的生命值低于§e%s§r）。",
  "art_of_forging.effect.karma_infused.name": "因果偏转",
  "art_of_forging.effect.karma_infused.tooltip": "根据你击杀的对象，你将获得幸运或厄运Buff，穿戴时持续§e%s§r秒，每种效果的等级会随你的行为增加。",
  "art_of_forging.effect.knockback.name": "击退Plus",
  "art_of_forging.effect.knockback.tooltip": "额外击退目标§e%s力量§r（此效果也可以反向使用，将目标拉近）。",
  "art_of_forging.effect.life_fiber_loss.name": "生命汲取",
  "art_of_forging.effect.life_fiber_loss.tooltip": "击杀生物后，你会获得§e%s秒§r的增益效果。",
  "art_of_forging.effect.life_steal.name": "生命窃取",
  "art_of_forging.effect.life_steal.tooltip": "成功命中后恢复§e%s生命值§r（§e%s概率§r）。",
  "art_of_forging.effect.nano_fused.name": "纳米融合",
  "art_of_forging.effect.nano_fused.tooltip": "你有 §e%s 概率§r 从某些怪物那里获得升级后的掉落物。",
  "art_of_forging.effect.resolve.name": "决意",
  "art_of_forging.effect.resolve.tooltip": "你将获得§e%s秒§r的力量和抗性提升，当你生命值跌至§e%s颗心§r或以下时。",
  "art_of_forging.effect.retribution.name": "报应",
  "art_of_forging.effect.retribution.tooltip": "当你受到攻击时有概率使得攻击者遭到报应，对其造成 §e%s§r 的伤害（ §e%s%%概率§r）。",
  "art_of_forging.effect.slaughtering.name": "屠戮",
  "art_of_forging.effect.slaughtering.tooltip": "你会造成§e%s%%额外伤害§r（当你的目标生命值高于§e%s%%§r时）。",
  "art_of_forging.effect.sonic_shock.name": "音爆震击",
  "art_of_forging.effect.sonic_shock.tooltip": "释放一段音爆，对目标造成 §e%s 伤害§r。",
  "art_of_forging.effect.soul_charged.name": "灵魂充能",
  "art_of_forging.effect.soul_charged.tooltip": "击杀生物后，你会获得 1 级灵魂充能。累计 5 级后，可在一定范围内释放火焰魔法。需要 2 级或更高才可释放。",
  "art_of_forging.effect.stormcaller.name": "风暴呼唤者",
  "art_of_forging.effect.stormcaller.tooltip": "命中时召唤§e%s个雷电§r（§e%s概率§r）。",
  "art_of_forging.effect.strength_infused.name": "力量之怒",
  "art_of_forging.effect.strength_infused.tooltip": "穿戴后提供 §e%s§r 力量Buff。",
  "art_of_forging.effect.subjugation.name": "压制",
  "art_of_forging.effect.subjugation.tooltip": "连续攻击目标10次后，你可以释放一次充能的定向攻击，使目标受到失明、减速和虚弱效果并治愈你。",
  "art_of_forging.effect.third_sight.name": "猎印",
  "art_of_forging.effect.third_sight.tooltip": "对你造成伤害的任何生物都会发光§e%s§r秒。",
  "art_of_forging.effect.vengeance.name": "复仇",
  "art_of_forging.effect.vengeance.tooltip": "生命值较低时会额外造成§e%s百分比§r伤害（当你生命值在§e%s颗心§r或以下时）。",
  "creativetab.art_of_forging": "锻造之艺",
  "effect.art_of_forging.defuse_creeper": "拆弹",
  "effect.art_of_forging.devouring": "吞噬诅咒",
  "effect.art_of_forging.evoking_maw": "唤魔之喉",
  "effect.art_of_forging.evokingmaw": "唤魔者之口",
  "effect.art_of_forging.mortal_wounds": "致命伤",
  "effect.art_of_forging.targeted": "定向",
  "item.ancient_item.tooltip": "来自远古的武器，需要邪恶能量才能重新唤醒。",
  "item.art_of_forging.ancient_axe": "远古斧头",
  "item.art_of_forging.ancient_blade": "远古剑刃",
  "item.art_of_forging.ancient_flail": "远古链锤",
  "item.art_of_forging.curious_artifact": "古玩珍品",
  "item.art_of_forging.demonic_axe": "毁灭之斧",
  "item.art_of_forging.demonic_blade": "灾厄之刃",
  "item.art_of_forging.demonic_flail": "苦痛流星锤",
  "item.art_of_forging.devils_soul_gem": "暗黑宝珠",
  "item.art_of_forging.dragon_soul": "龙之灵魂",
  "item.art_of_forging.eerie_shard": "怪异碎片",
  "item.art_of_forging.encoded_canister": "编码存储罐",
  "item.art_of_forging.endsteel_ingot": "终末钢锭",
  "item.art_of_forging.enigmatic_construct": "神秘构件",
  "item.art_of_forging.esoteric_codex": "神秘典籍",
  "item.art_of_forging.fang_charm": "尖牙护符",
  "item.art_of_forging.forged_steel_ingot": "锻造钢锭",
  "item.art_of_forging.fragment_of_eden": "伊甸碎片",
  "item.art_of_forging.heart_of_ender": "末影之心",
  "item.art_of_forging.life_fiber": "生命纤维",
  "item.art_of_forging.mark_of_the_architect": "锻造师的遗稿",
  "item.art_of_forging.nano_insectoid": "纳米昆虫",
  "item.art_of_forging.potent_mixture": "强效火药",
  "item.art_of_forging.rending_scissor_complete": "裂空剪",
  "item.art_of_forging.rending_scissor_purple": "撕裂剪刃 [紫]",
  "item.art_of_forging.rending_scissor_red": "撕裂剪刃 [红]",
  "item.art_of_forging.resonant_alloy": "谐振合金",
  "item.art_of_forging.shards_of_malice": "恶意碎片",
  "item.art_of_forging.shockwave_chamber": "震荡腔室",
  "item.art_of_forging.sigil_of_eden": "伊甸图腾",
  "item.art_of_forging.soul_ember": "灵魂余烬",
  "item.art_of_forging.vobrite_crystal": "沃伯瑞水晶",
  "item.art_of_forging.vobrivium_ingot": "沃布里钢锭",
  "item.enigmatic_construct.tooltip": "一个奇怪的机械装置，由末影龙的残破灵魂构建而成。感觉很不对劲。",
  "item.life_fiber.tooltip": "真实生命的人造复制品。",
  "item.sigil_of_eden.tooltip": "看看你都做了些什么？！",
  "item.tetra.scroll.art_of_forging.details": "§l§n锻造之艺§r \n锻造，是将金属塑性为任何你想要的东西的技艺。从前只有古老的铁匠和锻造之神才能参与的郑重工艺，但我已经发现了一种新的创造自己工具的方法。我将我的知识传授给你，希望你能最终锻造出自己的杰作。  r§l§n焰形剑§r \n焰形剑不仅在战斗中印象深刻，而且设计非常精致。它带有标志性的焰浪形刀片，非常适合造成导致对手流血的打击。也许是有意或无意设计的，一旦受伤，你可以把刀刃磨尖以令敌人着火。  r§l§n战戟§r \n一种强大而经典的武器。主要用于攻城，显然；这种武器将刀、斧和长矛的特点结合成一体。最适合穿透敌人的盔甲，以及从他们的坐骑上击落并对他们造成伤害。  r§l§n狼牙棒§r \n对于任何装甲对手来说，狼牙棒是一种致命的武器。这种重击可以无视盔甲，造成毁灭性的打击。当然有损失速度。在你的武器库里有这种卑劣的武器，可以在战场上征服敌人。  r§l§n无畏弓§r \n无畏弓是速度和狂暴的完美结合，让游侠能够向敌人发射一连串的箭矢。完美地撞倒那些挡在你路上的人，并让你复仇。可用于改造弓和弩。  r§l§n武士刀§r \n这是一把来自东方的武器，其精致的工艺和完美的刀锋使其成为追求顶级品质的战士的理想选择。锋利无比的武士刀能够轻松将任何物体切成碎片。  r§l§n复合弓弦§r \n复合弓弦通过缠绕两根弓弦而非单根弓弦制成。虽然这会略微减缓拉弦速度，但其强大的原始力量弥补了这一点，使得箭矢的威力远超普通弓弦。与无畏弓结合使用，这一搭配堪称远程作战的完美组合。  r§l§n采石锤§r \n锤子内含潜力。通过利用它内部的特定领域，你可以解锁采石锤。利于钻探隧道和挖掘孔洞，能够毫不费力地切掉地球。如果你想要一种可以快速处理石头和矿石的工具，那么你已经找到了完美的物品。 \n§l§n音调之刃§r \n一把刀，精心制作，类似于乐器，这种武器通过独特的能力弥补其低伤害。刀片能够调节敌人的谐振频率，导致他们相当长的时间失去方向感。  r§c§l§n裁决剑§r \n§k这页无法理解且已被撕裂。或许缺少某些东西？§r",
  "item.tetra.scroll.bow/stave/dreadnought_stave.description": "包含编制无畏弓弓臂的知识",
  "item.tetra.scroll.bow/stave/dreadnought_stave.description_extended": "§7[§8shift + rmb§7]§8 查看更多",
  "item.tetra.scroll.bow/stave/dreadnought_stave.name": "无畏弓弓臂",
  "item.tetra.scroll.bow/stave/dreadnought_stave.prefix": "锻造之艺 第六章",
  "item.tetra.scroll.bow/stave/remenbrance_stave.description": "包含编制追忆之弓的知识",
  "item.tetra.scroll.bow/stave/remenbrance_stave.description_extended": "§7[§8shift + rmb§7]§8 查看更多",
  "item.tetra.scroll.bow/stave/remenbrance_stave.name": "追忆之弓",
  "item.tetra.scroll.bow/stave/remenbrance_stave.prefix": "锻造之艺 第零章",
  "item.tetra.scroll.bow/string/compound_string.description": "包含如何编制复合弓弦的知识",
  "item.tetra.scroll.bow/string/compound_string.description_extended": "§7[§8shift + 右键§7]§8 阅读更多",
  "item.tetra.scroll.bow/string/compound_string.name": "复合弓弦",
  "item.tetra.scroll.bow/string/compound_string.prefix": "锻造之艺 第八章",
  "item.tetra.scroll.otherworldly.details": "§l§n异界§r \n 在玩弄一个废弃的破碎传送门后，我成功地找到了连接此世界和异域现实世界的纽带。",
  "item.tetra.scroll.single/head/halberd_head/halberd_head.description": "包含锻造战戟的知识",
  "item.tetra.scroll.single/head/halberd_head/halberd_head.description_extended": "§7[§8shift + rmb§7]§8 查看更多",
  "item.tetra.scroll.single/head/halberd_head/halberd_head.name": "战戟",
  "item.tetra.scroll.single/head/halberd_head/halberd_head.prefix": "锻造之艺 第二章",
  "item.tetra.scroll.single/head/mace_head/mace_head.description": "包含锻造钉锤头的知识",
  "item.tetra.scroll.single/head/mace_head/mace_head.description_extended": "§7[§8shift + rmb§7]§8 查看更多",
  "item.tetra.scroll.single/head/mace_head/mace_head.name": "钉锤",
  "item.tetra.scroll.single/head/mace_head/mace_head.prefix": "锻造之艺 第四章",
  "item.tetra.scroll.sword/crucible/architects_crucible_blade.description": "包含制造锻造师裁决剑所需的全部禁忌知识",
  "item.tetra.scroll.sword/crucible/architects_crucible_blade.description_extended": "§7[§8shift + 右键§7]§8 阅读更多",
  "item.tetra.scroll.sword/crucible/architects_crucible_blade.name": "锻造师裁决剑",
  "item.tetra.scroll.sword/crucible/architects_crucible_blade.prefix": "锻造之艺 第零章",
  "item.tetra.scroll.sword/katana/katana_blade.description": "包含锻造武士刀刀刃和配套的鞘子护手的知识",
  "item.tetra.scroll.sword/katana/katana_blade.description_extended": "§7[§8shift + rmb§7]§8 查看更多",
  "item.tetra.scroll.sword/katana/katana_blade.name": "武士刀刀刃",
  "item.tetra.scroll.sword/katana/katana_blade.prefix": "锻造之艺 第七章",
  "item.tetra.scroll.sword/katana/murasama_blade.description": "包含来自另一个世界的知识，教授如何锻造高频村雨",
  "item.tetra.scroll.sword/katana/murasama_blade.description_extended": "§7[§8shift + 右键§7]§8 阅读更多",
  "item.tetra.scroll.sword/katana/murasama_blade.name": "高频村雨",
  "item.tetra.scroll.sword/katana/murasama_blade.prefix": "锻造之艺 第 ？章",
  "item.tetra.scroll.sword/key_guard.description": "包含锻造键刃护手的知识",
  "item.tetra.scroll.sword/key_guard.description_extended": "§7[§8shift + rmb§7]§8 查看更多",
  "item.tetra.scroll.sword/key_guard.name": "键刃护手",
  "item.tetra.scroll.sword/key_guard.prefix": "锻造之艺 第三章",
  "item.tetra.scroll.sword/thousand_cold_nights.description": "包含如何再现千夜寒的恶魔知识",
  "item.tetra.scroll.sword/thousand_cold_nights.description_extended": "§7[§8shift + 右键§7]§8 阅读更多",
  "item.tetra.scroll.sword/thousand_cold_nights.name": "千夜寒",
  "item.tetra.scroll.sword/thousand_cold_nights.prefix": "锻造之艺 第 ？章",
  "item.tetra.scroll.sword/tonal_blade.description": "包含锻造音调剑的知识",
  "item.tetra.scroll.sword/tonal_blade.description_extended": "§7[§8shift + 右键§7]§8 阅读更多",
  "item.tetra.scroll.sword/tonal_blade.name": "音调剑",
  "item.tetra.scroll.sword/tonal_blade.prefix": "锻造之艺 第十章",
  "item.tetra.scroll.tetra/crucible_blade.description": "包含锻造裁决剑剑刃的知识",
  "item.tetra.scroll.tetra/crucible_blade.description_extended": "§7[§8shift + rmb§7]§8 查看更多",
  "item.tetra.scroll.tetra/crucible_blade.name": "裁决剑",
  "item.tetra.scroll.tetra/crucible_blade.prefix": "锻造之艺 第五章",
  "item.tetra.scroll.tetra/flamberge_blade.description": "包含锻造焰形剑的知识",
  "item.tetra.scroll.tetra/flamberge_blade.description_extended": "§7[§8shift + rmb§7]§8 查看更多",
  "item.tetra.scroll.tetra/flamberge_blade.name": "焰形剑",
  "item.tetra.scroll.tetra/flamberge_blade.prefix": "锻造之艺 第一章",
  "item.tetra.scroll.tetra/rending_scissor_complete.description": "包含来自另一个世界的知识，教授如何制造裂空剪",
  "item.tetra.scroll.tetra/rending_scissor_complete.description_extended": "§7[§8shift + 右键§7]§8 阅读更多",
  "item.tetra.scroll.tetra/rending_scissor_complete.name": "裂空剪",
  "item.tetra.scroll.tetra/rending_scissor_complete.prefix": "锻造之艺 第 ？章",
  "item.tetra.scroll.true_crucible.details": "§c§l§n锻造师裁决剑§r \n 锻造师裁决剑是由恶意和怨恨锻造的强大武器。它本身就是一件强大的武器，而像锻造师一样锻造它可以让它获得奥秘的特性，彻底无视敌人护甲。",
  "item.tetra.scroll.utilize/hammer.description": "包含如何复用锤头挖掘隧道的知识",
  "item.tetra.scroll.utilize/hammer.description_extended": "§7[§8shift + 右键§7]§8 阅读更多",
  "item.tetra.scroll.utilize/hammer.name": "采石锤",
  "item.tetra.scroll.utilize/hammer.prefix": "锻造之道 第九章",
  "itemGroup.art_of_forging_tab": "锻造之艺",
  "tetra.advancements.art_of_forging.architects_crucible.description": "改造你的裁决剑剑刃并揭示其真正的力量，重铸为锻造师裁决剑",
  "tetra.advancements.art_of_forging.architects_crucible.title": "绝对宽恕",
  "tetra.advancements.art_of_forging.crucible_upgrade.description": "制作传说中的裁决剑",
  "tetra.advancements.art_of_forging.crucible_upgrade.title": "他们唯一畏惧的......",
  "tetra.advancements.art_of_forging.dreadnought_upgrade.description": "制作一把无畏弓",
  "tetra.advancements.art_of_forging.dreadnought_upgrade.title": "让地狱之火降临",
  "tetra.advancements.art_of_forging.echo_fuller.description": "找到回响碎片并将其用作剑附层！",
  "tetra.advancements.art_of_forging.echo_fuller.title": "我曾为神",
  "tetra.advancements.art_of_forging.eerie_fuller.description": "使用纳米融合打磨武器杀死看守者，夺取其令人垂涎的碎片作为剑附层！",
  "tetra.advancements.art_of_forging.eerie_fuller.title": "噤声之音",
  "tetra.advancements.art_of_forging.euclidean_dagger_upgrade.description": "使用伊甸图腾制作一把欧几里得匕首",
  "tetra.advancements.art_of_forging.euclidean_dagger_upgrade.title": "黑夜归你所有",
  "tetra.advancements.art_of_forging.flamberge_upgrade.description": "制作一把焰形剑",
  "tetra.advancements.art_of_forging.flamberge_upgrade.title": "炽热的刀锋",
  "tetra.advancements.art_of_forging.intro.description": "深入研究锻造模块",
  "tetra.advancements.art_of_forging.intro.title": "锻造入门§eAoF§r",
  "tetra.advancements.art_of_forging.katana_upgrade.description": "制作一把武士刀",
  "tetra.advancements.art_of_forging.katana_upgrade.title": "武士之道",
  "tetra.advancements.art_of_forging.murasama_blade.description": "将武士刀升级为传说中的村正之刃",
  "tetra.advancements.art_of_forging.murasama_blade.title": "必有血雨腥风",
  "tetra.advancements.art_of_forging.rapier_upgrade.description": "制作一把迅捷剑",
  "tetra.advancements.art_of_forging.rapier_upgrade.title": "荣耀之针",
  "tetra.advancements.art_of_forging.remembrance_upgrade.description": "使用黑暗宝珠制作一把追忆之弓",
  "tetra.advancements.art_of_forging.remembrance_upgrade.title": "你并不孤单",
  "tetra.advancements.art_of_forging.rending_scissor_complete_upgrade.description": "制作完整的裂空剪刀刃",
  "tetra.advancements.art_of_forging.rending_scissor_complete_upgrade.title": "斩衣之日!",
  "tetra.advancements.art_of_forging.rending_scissor_purple_upgrade.description": "制作紫色的撕裂剪刃",
  "tetra.advancements.art_of_forging.rending_scissor_purple_upgrade.title": "可愛い女と呼ばないで（梗源于斩服少女）",
  "tetra.advancements.art_of_forging.rending_scissor_red_upgrade.description": "制作红色撕裂剪刃。",
  "tetra.advancements.art_of_forging.rending_scissor_red_upgrade.title": "Don't lose your way in your mind!（梗源于斩服少女）",
  "tetra.advancements.art_of_forging.tomahawk_upgrade.description": "制作一把战斧头",
  "tetra.advancements.art_of_forging.tomahawk_upgrade.title": "Here's Johnny！（梗源于闪灵）",
  "tetra.advancements.scrolls.find_scroll_compound_string.description": "找到一张复合弓弦卷轴",
  "tetra.advancements.scrolls.find_scroll_compound_string.title": "准备迎接麻烦，双倍的哦",
  "tetra.advancements.scrolls.find_scroll_dreadnought_stave.description": "找到一张无畏弓卷轴",
  "tetra.advancements.scrolls.find_scroll_dreadnought_stave.title": "轰炸开始！",
  "tetra.advancements.scrolls.find_scroll_halberd.description": "找到一张戟卷轴",
  "tetra.advancements.scrolls.find_scroll_halberd.title": "封建战争",
  "tetra.advancements.scrolls.find_scroll_key_guard.description": "找到一张钥匙护卫卷轴",
  "tetra.advancements.scrolls.find_scroll_key_guard.title": "王国之心",
  "tetra.advancements.scrolls.find_scroll_mace.description": "找到一张钉锤卷轴",
  "tetra.advancements.scrolls.find_scroll_mace.title": "削弱打击",
  "tetra.advancements.scrolls.find_scroll_tonal_blade.description": "找到一张音刃卷轴",
  "tetra.advancements.scrolls.find_scroll_tonal_blade.title": "什么动静？",
  "tetra.advancements.scrolls.get_scroll_architects_crucible.description": "获得升级版锻造师裁决剑卷轴",
  "tetra.advancements.scrolls.get_scroll_architects_crucible.title": "锻造之艺",
  "tetra.advancements.scrolls.get_scroll_crucible.description": "获得传说中的裁决剑卷轴",
  "tetra.advancements.scrolls.get_scroll_crucible.title": "地狱远征",
  "tetra.advancements.scrolls.get_scroll_flamberge.description": "获得一张焰形剑卷轴",
  "tetra.advancements.scrolls.get_scroll_flamberge.title": "你能承受这炽热吗？",
  "tetra.advancements.scrolls.get_scroll_katana.description": "获得一张武士刀卷轴",
  "tetra.advancements.scrolls.get_scroll_katana.title": "研究刀剑",
  "tetra.advancements.scrolls.get_scroll_murasama.description": "获得传说中的村正卷轴",
  "tetra.advancements.scrolls.get_scroll_murasama.title": "破碎的回忆",
  "tetra.advancements.scrolls.get_scroll_quarry_hammer.description": "获得采石锤卷轴",
  "tetra.advancements.scrolls.get_scroll_quarry_hammer.title": "从山到蚂蚁丘",
  "tetra.advancements.scrolls.get_scroll_rending_scissors.description": "获得传说中的撕裂剪刃卷轴",
  "tetra.advancements.scrolls.get_scroll_rending_scissors.title": "但愿我有蒺藜的刺",
  "tetra.advancements.scrolls.root.description": "找到一张卷轴，锻造之艺的图纸",
  "tetra.advancements.scrolls.root.title": "隐藏的秘密§eAoF§r",
  "tetra.advancements.spelunking.craft_architects_mark.description": "使用编码存储罐和神秘典籍制作锻造师的遗稿",
  "tetra.advancements.spelunking.craft_architects_mark.title": "禁忌知识",
  "tetra.advancements.spelunking.craft_shockwave_chamber.description": "使用燃烧室，平面稳定器和沃伯瑞水晶制作震荡腔室",
  "tetra.advancements.spelunking.craft_shockwave_chamber.title": "硬件超载",
  "tetra.advancements.spelunking.devils_soul_gem.description": "使用纳米融合打磨的武器击败凋灵，并获得黑暗宝珠",
  "tetra.advancements.spelunking.devils_soul_gem.title": "爱·友",
  "tetra.advancements.spelunking.eerie_shard.description": "使用纳米融合打磨的武器击败监守者，并获得其怪异碎片",
  "tetra.advancements.spelunking.eerie_shard.title": "战胜无法战胜的",
  "tetra.advancements.spelunking.find_canister.description": "在锻造容器中找到一个编码容器",
  "tetra.advancements.spelunking.find_canister.title": "编码的机密",
  "tetra.advancements.spelunking.find_codex.description": "在锻造容器中找到一部神秘典籍",
  "tetra.advancements.spelunking.find_codex.title": "鬼祟的真相",
  "tetra.advancements.spelunking.find_nano_insectoid.description": "从锻造容器中获取一个纳米昆虫",
  "tetra.advancements.spelunking.find_nano_insectoid.title": "纳米机器，小子",
  "tetra.advancements.spelunking.shockwave_hammer.description": "使用震荡腔室制作震波锤",
  "tetra.advancements.spelunking.shockwave_hammer.title": "锤中闪电",
  "tetra.advancements.upgrades.bastard_upgrade.description": "制作一把半身剑",
  "tetra.advancements.upgrades.bastard_upgrade.title": "婚前铁匠",
  "tetra.advancements.upgrades.executioner_upgrade.description": "制作一把斩首巨剑",
  "tetra.advancements.upgrades.executioner_upgrade.title": "斩首之剑",
  "tetra.improvement.annihilator_head_hone/damage.description": "增加造成的伤害。",
  "tetra.improvement.annihilator_head_hone/damage.name": "打磨：伤害",
  "tetra.improvement.blade/esoteric_tier.description": "增加秘刃切口的伤害",
  "tetra.improvement.blade/esoteric_tier.name": "秘刃",
  "tetra.improvement.blade/esoteric_tier.prefix": "秘刃",
  "tetra.improvement.blade/goliath_tier.description": "对高血量目标造成更多伤害",
  "tetra.improvement.blade/goliath_tier.name": "巨人杀手",
  "tetra.improvement.blade/infernal.description": "攻击时有几率点燃敌人并将其击退。",
  "tetra.improvement.blade/infernal.name": "炼狱之刃",
  "tetra.improvement.blade/infernal.prefix": "炼狱之刃",
  "tetra.improvement.blade/vengeance_tier.description": "勇者抽刃向强者。",
  "tetra.improvement.blade/vengeance_tier.name": "无畏",
  "tetra.improvement.blade/vengeance_tier.prefix": "无畏",
  "tetra.improvement.crossbow_stave_hone/damage.description": "增加造成的伤害。",
  "tetra.improvement.crossbow_stave_hone/damage.name": "打磨：伤害",
  "tetra.improvement.crossbow_stave_hone/speed.description": "增加拉弦速度。",
  "tetra.improvement.crossbow_stave_hone/speed.name": "打磨：速度",
  "tetra.improvement.double/utilized.name": "复用",
  "tetra.improvement.halberd_head/serrated.description": "攻击可能造成出血",
  "tetra.improvement.halberd_head/serrated.name": "锯齿",
  "tetra.improvement.halberd_head/serrated.prefix": "锯齿",
  "tetra.improvement.halberd_head/tempered.description": "攻击部分忽略护甲",
  "tetra.improvement.halberd_head/tempered.name": "淬火",
  "tetra.improvement.halberd_head/tempered.prefix": "淬火",
  "tetra.improvement.halberd_head_hone/damage.description": "增加造成的伤害。",
  "tetra.improvement.halberd_head_hone/damage.name": "打磨：伤害",
  "tetra.improvement.head_hone/radius_tier.description": "提升隧道的挖掘深度",
  "tetra.improvement.head_hone/radius_tier.name": "深掘",
  "tetra.improvement.head_hone/radius_tier.prefix": "深掘",
  "tetra.improvement.mourning_star_hone/damage.description": "增加造成的伤害",
  "tetra.improvement.mourning_star_hone/damage.name": "打磨：伤害",
  "tetra.improvement.nano_fused.description": "用纳米昆虫注入武器，改变特定生物的掉落物品。",
  "tetra.improvement.nano_fused.name": "纳米融合",
  "tetra.improvement.reaping_scythe_hone/damage.description": "增加造成的伤害",
  "tetra.improvement.reaping_scythe_hone/damage.name": "打磨：伤害",
  "tetra.improvement.shockwave_head_hone/damage.description": "增加造成的伤害",
  "tetra.improvement.shockwave_head_hone/damage.name": "打磨：伤害",
  "tetra.improvement.soul_fire_hone/damage.description": "增加造成的伤害",
  "tetra.improvement.soul_fire_hone/damage.name": "打磨：伤害",
  "tetra.improvement.soul_fire_hone/soul_fire.description": "增加火焰和魔法伤害。",
  "tetra.improvement.soul_fire_hone/soul_fire.name": "魂灼之刃",
  "tetra.improvement.sword/architect_imprv.description": "将锻造师裁决剑再临人间",
  "tetra.improvement.sword/architect_imprv.name": "违禁之物",
  "tetra.improvement.sword/murasama_imprv.description": "能量剑刃",
  "tetra.improvement.sword/murasama_imprv.name": "高频村雨",
  "tetra.improvement.sword/thousand_cold_nights_imprv.description": "将你的武士刀锻造为千夜寒刃。",
  "tetra.improvement.sword/thousand_cold_nights_imprv.name": "恶魔化",
  "tetra.improvement.tomahawk_head_hone/damage.description": "增加造成的伤害。",
  "tetra.improvement.tomahawk_head_hone/damage.name": "打磨：伤害",
  "tetra.material.blaze_powder": "烈焰粉",
  "tetra.material.blaze_powder.prefix": "§6烈焰粉§r",
  "tetra.material.diabolium_ingot": "恶魔合金",
  "tetra.material.diabolium_ingot.prefix": "恶魔合金",
  "tetra.material.echo_shard": "回响碎片",
  "tetra.material.echo_shard.prefix": "回响碎片",
  "tetra.material.eerie_shard": "怪异碎片",
  "tetra.material.endsteel_ingot": "终末钢锭",
  "tetra.material.endsteel_ingot.prefix": "终末钢",
  "tetra.material.fang_charm": "尖牙护符",
  "tetra.material.fang_charm.prefix": "§e尖牙护符§r",
  "tetra.material.forged_steel_ingot": "锻造钢锭",
  "tetra.material.forged_steel_ingot.prefix": "锻造钢",
  "tetra.material.ghast_tear": "恶魂之泪",
  "tetra.material.ghast_tear.prefix": "§f恶魂之泪§r",
  "tetra.material.glass": "玻璃",
  "tetra.material.glass.prefix": "§f玻璃§r",
  "tetra.material.glowstone_dust": "荧石粉",
  "tetra.material.glowstone_dust.prefix": "§e荧石粉§r",
  "tetra.material.life_fiber": "生命纤维",
  "tetra.material.life_fiber.prefix": "§c生命纤维§r",
  "tetra.material.magma_cream": "岩浆膏",
  "tetra.material.magma_cream.prefix": "§c岩浆膏§r",
  "tetra.material.reagent_emerald": "绿宝石",
  "tetra.material.reagent_emerald.prefix": "§a绿宝石§r",
  "tetra.material.redstone_dust": "红石粉",
  "tetra.material.redstone_dust.prefix": "§4红石粉§r",
  "tetra.material.shard_of_malice": "恶意碎片",
  "tetra.material.shard_of_malice.prefix": "§c恶意碎片§r",
  "tetra.material.sigil_of_eden": "伊甸图腾",
  "tetra.material.sigil_of_eden.prefix": "§4伊甸图腾§r",
  "tetra.material.socket_heart_of_ender": "末影之心",
  "tetra.material.socket_heart_of_ender.prefix": "§d末影之心§r",
  "tetra.material.socket_shard_of_malice": "恶意碎片",
  "tetra.material.socket_shard_of_malice.prefix": "§c恶意碎片§r",
  "tetra.material.socket_void_worm_eye": "虚空蠕虫眼",
  "tetra.material.socket_void_worm_eye.prefix": "§d虚空蠕虫眼§r",
  "tetra.material.vobrite_crystal": "沃伯瑞水晶",
  "tetra.material.vobrite_crystal.prefix": "§b沃伯瑞水晶§r",
  "tetra.material.vobrivium_ingot": "沃布里钢锭",
  "tetra.material.vobrivium_ingot.prefix": "沃布里钢",
  "tetra.material.warped_muscle": "诡异肌",
  "tetra.material.warped_muscle.prefix": "诡异肌",
  "tetra.module./crossbow/burst_stave.description": "由平面稳定器制成的弓材。这种弓可以同时发射多支箭，也可以将实体拽向你。",
  "tetra.module./crossbow/burst_stave.item_name": "爆发弓",
  "tetra.module./crossbow/burst_stave.name": "爆发弓弓材",
  "tetra.module.artifact/attachment/binding.description": "一种绑带附魔。",
  "tetra.module.artifact/attachment/binding.material_name": "%s 绑带",
  "tetra.module.artifact/attachment/binding.name": "绑定",
  "tetra.module.artifact/casing/bell.description": "一个钟形工具外壳。",
  "tetra.module.artifact/casing/bell.item_name": "钟形工具外壳",
  "tetra.module.artifact/casing/bell.material_name": "%s 钟形工具外壳",
  "tetra.module.artifact/casing/bell.name": "钟形工具外壳",
  "tetra.module.artifact/casing/bell.prefix": "%s",
  "tetra.module.artifact/casing/machination.description": "一个机械工具外壳。",
  "tetra.module.artifact/casing/machination.item_name": "机械工具外壳",
  "tetra.module.artifact/casing/machination.material_name": "%s 机械工具外壳",
  "tetra.module.artifact/casing/machination.name": "机械工具外壳",
  "tetra.module.artifact/casing/machination.prefix": "%s",
  "tetra.module.artifact/casing/relic.description": "一种遗物工艺品。",
  "tetra.module.artifact/casing/relic.item_name": "古玩珍品",
  "tetra.module.artifact/casing/relic.material_name": "%s 遗物制品",
  "tetra.module.artifact/casing/relic.name": "古玩珍品",
  "tetra.module.artifact/casing/relic.prefix": "%s",
  "tetra.module.artifact/internal/orb.description": "一种宝珠组件。",
  "tetra.module.artifact/internal/orb.material_name": "%s 宝珠组件",
  "tetra.module.artifact/internal/orb.name": "宝珠组件",
  "tetra.module.bow/compound_string.description": "复合弓弦，比普通弓弦更为强力",
  "tetra.module.bow/compound_string.material_name": "%s复合弓弦",
  "tetra.module.bow/compound_string.name": "复合弓弦",
  "tetra.module.bow/dreadnought_stave.description": "一把无畏弓的弓材，无畏弓弓材比普通弓材更为强力",
  "tetra.module.bow/dreadnought_stave.item_name": "无畏弓",
  "tetra.module.bow/dreadnought_stave.material_name": "%s无畏弓弓材",
  "tetra.module.bow/dreadnought_stave.name": "无畏弓弓材",
  "tetra.module.bow/dreadnought_stave.prefix": "%s",
  "tetra.module.bow/remembrance_stave.description": "使用外来魔法制作的弓，用于保护她所关心的世界和战斗。",
  "tetra.module.bow/remembrance_stave.item_name": "追忆之弓",
  "tetra.module.bow/remembrance_stave.name": "追忆之弓",
  "tetra.module.crossbow/burst_stave.description": "由位面稳定器制成的弩臂。此弩臂可同时发射多支箭矢，并能将实体拉向使用者。",
  "tetra.module.crossbow/burst_stave.item_name": "爆裂弩臂",
  "tetra.module.crossbow/burst_stave.name": "爆裂弩臂",
  "tetra.module.crossbow/compound_cross_string.description": "复合弓弦，比普通弓弦更为强力",
  "tetra.module.crossbow/compound_cross_string.material_name": "%s复合弓弦",
  "tetra.module.crossbow/compound_cross_string.name": "复合弓弦",
  "tetra.module.crossbow/dreadnought_cross_stave.description": "一个无畏弩弓材。无畏弓弓材比普通弓材更为强力",
  "tetra.module.crossbow/dreadnought_cross_stave.item_name": "无畏弩",
  "tetra.module.crossbow/dreadnought_cross_stave.material_name": "%s无畏弓弓材",
  "tetra.module.crossbow/dreadnought_cross_stave.name": "无畏弓弓材",
  "tetra.module.crossbow/dreadnought_cross_stave.prefix": "%s",
  "tetra.module.crossbow/heavy_stave.description": "一种重型弓枝。该弓枝比大多数弓枝更重，伤害更高，但拉弓速度较慢。",
  "tetra.module.crossbow/heavy_stave.item_name": "重型弩",
  "tetra.module.crossbow/heavy_stave.material_name": "%s 重型弓枝",
  "tetra.module.crossbow/heavy_stave.name": "重型弓枝",
  "tetra.module.crossbow/heavy_stave.prefix": "%s",
  "tetra.module.crossbow/light_stave.description": "一种轻型弓枝。该弓枝比大多数弓枝更轻，拥有更快的拉弓速度，但伤害较低。",
  "tetra.module.crossbow/light_stave.item_name": "轻型弩",
  "tetra.module.crossbow/light_stave.material_name": "%s 轻型弓枝",
  "tetra.module.crossbow/light_stave.name": "轻型弓枝",
  "tetra.module.crossbow/light_stave.prefix": "%s",
  "tetra.module.crossbow/light_stock.description": "一种轻型弩托。这个较轻的枪托提供一定的稳固性，并承载了弩的多个机械部件。轻型枪托提供更快的拉弓时间，但耐久性和伤害较低。",
  "tetra.module.crossbow/light_stock.material_name": "%s 轻型枪托",
  "tetra.module.crossbow/light_stock.name": "轻型枪托",
  "tetra.module.crossbow/socket.description": "一颗宝石，被精心镶在弩的弓材上。这颗宝石附有魔咒，会为持有者提供魔法增益",
  "tetra.module.crossbow/socket.material_name": "镶嵌[%s]",
  "tetra.module.crossbow/socket.name": "镶嵌",
  "tetra.module.double/annihilator_axe.description": "一把由固化的恶魔精华锻造的斧头。它渴望鲜血。",
  "tetra.module.double/annihilator_axe.item_name": "§4湮灭§r",
  "tetra.module.double/annihilator_axe.name": "§4湮灭§r",
  "tetra.module.double/reaping_scythe.description": "一个收割镰刀头，可用于斩首敌人以获得他们的头骨。",
  "tetra.module.double/reaping_scythe.item_name": "收割者之镰",
  "tetra.module.double/reaping_scythe.material_name": "%s 收割镰刀",
  "tetra.module.double/reaping_scythe.name": "收割镰刀头",
  "tetra.module.double/reaping_scythe.prefix": "%s",
  "tetra.module.double/shockwave_hammer.description": "一个由震荡腔室铸造的锤头。它可以击退敌人，并附带有强大的冲击效果，此外还有可能召唤闪电。",
  "tetra.module.double/shockwave_hammer.item_name": "震波锤",
  "tetra.module.double/shockwave_hammer.name": "震波锤",
  "tetra.module.double/slime_hammer.description": "一个由有趣且柔软的史莱姆制成的锤头。不适合用作武器。",
  "tetra.module.double/slime_hammer.item_name": "史莱姆锤",
  "tetra.module.double/slime_hammer.name": "史莱姆锤",
  "tetra.module.double/soul_fire_scythe.description": "一把由灵魂沙迸发出的纯净火星铸造的镰刀，周围的一切都会被燃烧殆尽。",
  "tetra.module.double/soul_fire_scythe.item_name": "灵魂火镰",
  "tetra.module.double/soul_fire_scythe.name": "灵魂火镰",
  "tetra.module.double/tomahawk.description": "一个印第安战斧头，可向敌人掷出以攻击",
  "tetra.module.double/tomahawk.item_name": "印第安战斧",
  "tetra.module.double/tomahawk.material_name": "%s印第安战斧头",
  "tetra.module.double/tomahawk.name": "印第安战斧头",
  "tetra.module.double/tomahawk.prefix": "%s",
  "tetra.module.double/void_worm_pickaxe.description": "用虚空蠕虫大颚做的镐头，这无关私人恩怨，小子",
  "tetra.module.double/void_worm_pickaxe.item_name": "虚空蠕虫镐",
  "tetra.module.double/void_worm_pickaxe.name": "镐头",
  "tetra.module.shield/kite.description": "一种可以一直举起的，又长又细的盾牌",
  "tetra.module.shield/kite.item_name": "鸢盾",
  "tetra.module.shield/kite.material_name": "%s鸢盾盾面",
  "tetra.module.shield/kite.name": "鸢盾盾面",
  "tetra.module.shield/kite.prefix": "%s",
  "tetra.module.single/cane_head.description": "拐杖是辅助行动用的多功能工具，持有能让你在走动时速度更快",
  "tetra.module.single/cane_head.item_name": "拐杖",
  "tetra.module.single/cane_head.material_name": "%s拐杖头",
  "tetra.module.single/cane_head.name": "拐杖头",
  "tetra.module.single/cane_head.prefix": "%s",
  "tetra.module.single/halberd_head.description": "一个戟头。戟是既能击晕又能穿甲的绝佳长距近战武器",
  "tetra.module.single/halberd_head.item_name": "戟",
  "tetra.module.single/halberd_head.material_name": "%s戟头",
  "tetra.module.single/halberd_head.name": "戟头",
  "tetra.module.single/halberd_head.prefix": "%s",
  "tetra.module.single/mace_head.description": "一个钉锤头。钉锤是极为强力的近战武器，能击晕敌人并破坏其盔甲",
  "tetra.module.single/mace_head.item_name": "钉锤",
  "tetra.module.single/mace_head.material_name": "%s钉锤头",
  "tetra.module.single/mace_head.name": "钉锤头",
  "tetra.module.single/mace_head.prefix": "%s",
  "tetra.module.single/mourning_star.description": "一件由固化的恶魔精华铸造而成的钉锤，渴望鲜血。",
  "tetra.module.single/mourning_star.item_name": "§4晨星§r",
  "tetra.module.single/mourning_star.name": "§4晨星§r",
  "tetra.module.single/quarter_staff_head.description": "四分棍，适用于近身格斗，攻击迅猛并能阻挡敌方攻击，也能击晕敌方一段时间",
  "tetra.module.single/quarter_staff_head.item_name": "四分棍",
  "tetra.module.single/quarter_staff_head.material_name": "%s四分棍端",
  "tetra.module.single/quarter_staff_head.name": "四分棍端",
  "tetra.module.single/quarter_staff_head.prefix": "%s",
  "tetra.module.sword/bastard_blade.description": "一种实用的剑刃",
  "tetra.module.sword/bastard_blade.item_name": "变种剑",
  "tetra.module.sword/bastard_blade.material_name": "%s变种剑剑刃",
  "tetra.module.sword/bastard_blade.name": "变种剑剑刃",
  "tetra.module.sword/bastard_blade.prefix": "%s",
  "tetra.module.sword/cataclysm_blade.description": "一把由固化的恶魔精华锻造的刀刃。它渴望鲜血。",
  "tetra.module.sword/cataclysm_blade.item_name": "§4灾厄§r",
  "tetra.module.sword/cataclysm_blade.name": "§4灾厄§r",
  "tetra.module.sword/crucible_blade.description": "开膛破肚，直到完成任务",
  "tetra.module.sword/crucible_blade.item_name": "裁决剑",
  "tetra.module.sword/crucible_blade.material_name": "%s裁决剑剑刃",
  "tetra.module.sword/crucible_blade.name": "裁决剑剑刃",
  "tetra.module.sword/crucible_blade.prefix": "%s",
  "tetra.module.sword/echo_fuller.description": "以回响碎片制成的附层。可能会散播幽匿侵染",
  "tetra.module.sword/echo_fuller.name": "§1回响附层§r",
  "tetra.module.sword/eerie_fuller.description": "用守卫者掉落的怪异碎片打造的长柄，使使用者可以发出音爆。",
  "tetra.module.sword/eerie_fuller.name": "§3怪异附层§r",
  "tetra.module.sword/euclidean_dagger.description": "一把锻造自伊甸碎片的古老匕首，夜晚属于你。",
  "tetra.module.sword/euclidean_dagger.item_name": "§6欧几里得匕首§r",
  "tetra.module.sword/euclidean_dagger.name": "§6欧几里得匕首§r",
  "tetra.module.sword/executioner_blade.description": "一种可怖的剑刃",
  "tetra.module.sword/executioner_blade.item_name": "行刑剑",
  "tetra.module.sword/executioner_blade.material_name": "%s行刑剑剑刃",
  "tetra.module.sword/executioner_blade.name": "行刑剑剑刃",
  "tetra.module.sword/executioner_blade.prefix": "%s",
  "tetra.module.sword/flamberge_blade.description": "一种强力的波浪形剑刃",
  "tetra.module.sword/flamberge_blade.item_name": "焰形剑",
  "tetra.module.sword/flamberge_blade.material_name": "%s焰形剑剑刃",
  "tetra.module.sword/flamberge_blade.name": "焰形剑剑刃",
  "tetra.module.sword/flamberge_blade.prefix": "%s",
  "tetra.module.sword/katana_blade.description": "一种荣耀的剑刃",
  "tetra.module.sword/katana_blade.item_name": "武士刀",
  "tetra.module.sword/katana_blade.material_name": "%s武士刀刀刃",
  "tetra.module.sword/katana_blade.name": "武士刀刀刃",
  "tetra.module.sword/katana_blade.prefix": "%s",
  "tetra.module.sword/key_guard.description": "一个键刃护手，既能保护双手，又非常有格调",
  "tetra.module.sword/key_guard.material_name": "%s键刃护手",
  "tetra.module.sword/key_guard.name": "键刃护手",
  "tetra.module.sword/rapier_blade.description": "一种轻巧，迅捷又优雅的剑刃",
  "tetra.module.sword/rapier_blade.item_name": "迅捷剑",
  "tetra.module.sword/rapier_blade.material_name": "%s迅捷剑剑刃",
  "tetra.module.sword/rapier_blade.name": "迅捷剑剑刃",
  "tetra.module.sword/rapier_blade.prefix": "%s",
  "tetra.module.sword/rending_scissor_complete.description": "由硬化生命纤维制成的完整撕裂剪刃。",
  "tetra.module.sword/rending_scissor_complete.item_name": "裂空剪",
  "tetra.module.sword/rending_scissor_complete.name": "裂空剪",
  "tetra.module.sword/rending_scissor_purple.description": "用硬化的生命纤维制成的剪刀形剑刃",
  "tetra.module.sword/rending_scissor_purple.item_name": "撕裂剪刃",
  "tetra.module.sword/rending_scissor_purple.name": "撕裂剪刃",
  "tetra.module.sword/rending_scissor_red.description": "用硬化的生命纤维制成的剪刀形剑刃",
  "tetra.module.sword/rending_scissor_red.item_name": "撕裂剪刃",
  "tetra.module.sword/rending_scissor_red.name": "撕裂剪刃",
  "tetra.module.sword/saber_blade.description": "一种富有皇家和军旅气息的剑刃",
  "tetra.module.sword/saber_blade.item_name": "军刀",
  "tetra.module.sword/saber_blade.material_name": "%s军刀刀刃",
  "tetra.module.sword/saber_blade.name": "军刀刀刃",
  "tetra.module.sword/saber_blade.prefix": "%s",
  "tetra.module.sword/scissor_blade_left.description": "一种能够切割纤维和筋的剑",
  "tetra.module.sword/scissor_blade_left.item_name": "撕裂剪刃",
  "tetra.module.sword/scissor_blade_left.material_name": "%s 撕裂剪刃",
  "tetra.module.sword/scissor_blade_left.name": "撕裂剪刃",
  "tetra.module.sword/scissor_blade_left.prefix": "%s",
  "tetra.module.sword/scissor_blade_right.description": "一种能够切割纤维和筋的剑。",
  "tetra.module.sword/scissor_blade_right.item_name": "撕裂剪刃",
  "tetra.module.sword/scissor_blade_right.material_name": "%s 撕裂剪刃",
  "tetra.module.sword/scissor_blade_right.name": "撕裂剪刃",
  "tetra.module.sword/scissor_blade_right.prefix": "%s",
  "tetra.module.sword/shifting_blade.description": "用紫水晶块做的一种奇怪剑刃。它的特性使剑刃带有魔法气息",
  "tetra.module.sword/shifting_blade.item_name": "§d变化之刃§r",
  "tetra.module.sword/shifting_blade.name": "§d变化之刃§r",
  "tetra.module.sword/tonal_blade.description": "一种调谐到生物共鸣频率的刀刃。",
  "tetra.module.sword/tonal_blade.item_name": "音调之刃",
  "tetra.module.sword/tonal_blade.material_name": "%s 音调之刃",
  "tetra.module.sword/tonal_blade.name": "音调之刃",
  "tetra.module.sword/tonal_blade.prefix": "%s",
  "tetra.module.sword/tsuba_guard.description": "一种可以保护手部和提高额外护甲强度的铁饰。通常与武士刀配合使用。",
  "tetra.module.sword/tsuba_guard.material_name": "%s辅刀",
  "tetra.module.sword/tsuba_guard.name": "辅刀",
  "tetra.module.sword/void_worm_cleaver.description": "你永远无法杀死神",
  "tetra.module.sword/void_worm_cleaver.item_name": "虚空蠕虫劈刀",
  "tetra.module.sword/void_worm_cleaver.name": "虚空蠕虫劈刀",
  "tetra.slot.artifact/attachment": "附件",
  "tetra.slot.artifact/casing": "外壳",
  "tetra.slot.artifact/internal": "宝珠",
  "tetra.stats.art_of_forging:arcane_protection": "奥术防护",
  "tetra.stats.art_of_forging:arcane_protection.tooltip_short": "穿戴后减少受到的魔法伤害",
  "tetra.stats.art_of_forging:beheading": "斩首",
  "tetra.stats.art_of_forging:beheading.tooltip_short": "有机会在死亡时掉落怪物或玩家的头颅",
  "tetra.stats.art_of_forging:carnage": "屠杀",
  "tetra.stats.art_of_forging:carnage.tooltip_short": "攻击目标时获得伤害加成，连续攻击可叠加，直到死亡",
  "tetra.stats.art_of_forging:cavalry": "骑兵",
  "tetra.stats.art_of_forging:cavalry.tooltip_short": "骑乘实体时造成额外伤害",
  "tetra.stats.art_of_forging:conquering": "征服者",
  "tetra.stats.art_of_forging:conquering.tooltip_short": "持有此武器可增加你的力量，并在击中时削弱对手。",
  "tetra.stats.art_of_forging:decaying": "凋零之触",
  "tetra.stats.art_of_forging:decaying.tooltip_short": "施加凋零效果",
  "tetra.stats.art_of_forging:devouring": "吞噬诅咒",
  "tetra.stats.art_of_forging:devouring.tooltip_short": "如果你在一段时间内没有攻击任何生物，你的物品将开始吞噬你的生命力",
  "tetra.stats.art_of_forging:dismounting": "卸马",
  "tetra.stats.art_of_forging:dismounting.tooltip_short": "对骑乘的实体造成额外伤害，并有概率卸掉它们的骑具",
  "tetra.stats.art_of_forging:disorienting": "惑乱",
  "tetra.stats.art_of_forging:disorienting.tooltip_short": "造成§e%s§r级缓慢、虚弱和混乱，持续§e%s秒§r§r",
  "tetra.stats.art_of_forging:dragon_mist": "龙之雾",
  "tetra.stats.art_of_forging:dragon_mist.tooltip_short": "一种有机会被召唤的雾气",
  "tetra.stats.art_of_forging:esoteric_edge": "秘术之刃",
  "tetra.stats.art_of_forging:esoteric_edge.tooltip_short": "将部分伤害转化为魔法伤害",
  "tetra.stats.art_of_forging:evoking_maw": "唤魔之喉",
  "tetra.stats.art_of_forging:evoking_maw.tooltip_short": "命中时召唤唤魔尖牙",
  "tetra.stats.art_of_forging:evokingmaw": "唤魔者之口",
  "tetra.stats.art_of_forging:evokingmaw.tooltip_short": "击中时召唤唤魔者尖牙",
  "tetra.stats.art_of_forging:feasting": "狂宴",
  "tetra.stats.art_of_forging:feasting.tooltip_short": "一定概率恢复饥饿值",
  "tetra.stats.art_of_forging:flame_protection": "火焰保护",
  "tetra.stats.art_of_forging:flame_protection.tooltip_short": "穿戴后提供抗火Buff",
  "tetra.stats.art_of_forging:goliath_slayer": "巨人杀手",
  "tetra.stats.art_of_forging:goliath_slayer.tooltip_short": "对高血量目标造成更多伤害",
  "tetra.stats.art_of_forging:haste_infused": "肾上腺素",
  "tetra.stats.art_of_forging:haste_infused.tooltip_short": "穿戴时提供急迫Buff",
  "tetra.stats.art_of_forging:healing_infused": "舒适内衬",
  "tetra.stats.art_of_forging:healing_infused.tooltip_short": "穿戴后提供生命恢复buff",
  "tetra.stats.art_of_forging:hubris": "傲慢诅咒",
  "tetra.stats.art_of_forging:hubris.tooltip_short": "生命值高于90%时造成额外伤害，生命值越低，伤害越少",
  "tetra.stats.art_of_forging:infernal_rebuke": "炼狱惩戒",
  "tetra.stats.art_of_forging:infernal_rebuke.tooltip_short": "有一定几率将敌人点燃并击退",
  "tetra.stats.art_of_forging:judgement": "审判",
  "tetra.stats.art_of_forging:judgement.tooltip_short": "敌人生命值低于一定程度时，您有可能一击必杀",
  "tetra.stats.art_of_forging:karma_infused": "因果偏转",
  "tetra.stats.art_of_forging:karma_infused.tooltip_short": "根据你击杀的对象，你将获得好运或厄运",
  "tetra.stats.art_of_forging:knockback": "击退Plus",
  "tetra.stats.art_of_forging:knockback.tooltip_short": "额外击退目标",
  "tetra.stats.art_of_forging:life_fiber_loss": "生命汲取",
  "tetra.stats.art_of_forging:life_fiber_loss.tooltip_short": "击杀生物后，你会获得增益效果",
  "tetra.stats.art_of_forging:life_steal": "生命窃取",
  "tetra.stats.art_of_forging:life_steal.tooltip_short": "成功命中后有几率恢复生命值",
  "tetra.stats.art_of_forging:nano_fused": "纳米融合",
  "tetra.stats.art_of_forging:nano_fused.tooltip_short": "有机会从某些怪物那里获得升级后的掉落物",
  "tetra.stats.art_of_forging:resolve": "决意",
  "tetra.stats.art_of_forging:resolve.tooltip_short": "在低血量时获得力量和抗性提升效果",
  "tetra.stats.art_of_forging:retribution": "复仇",
  "tetra.stats.art_of_forging:retribution.tooltip_short": "受击时造成更多伤害，并有几率反伤攻击者",
  "tetra.stats.art_of_forging:slaughtering": "屠戮",
  "tetra.stats.art_of_forging:slaughtering.tooltip_short": "当目标生命值高于某个百分比时，造成额外伤害",
  "tetra.stats.art_of_forging:sonic_shock": "音爆震击",
  "tetra.stats.art_of_forging:sonic_shock.tooltip_short": "释放音爆震击",
  "tetra.stats.art_of_forging:soul_charged": "灵魂充能",
  "tetra.stats.art_of_forging:soul_charged.tooltip_short": "击杀生物后获得灵魂充能，充满后释放火焰魔法",
  "tetra.stats.art_of_forging:stormcaller": "风暴呼唤者",
  "tetra.stats.art_of_forging:stormcaller.tooltip_short": "命中时召唤雷电",
  "tetra.stats.art_of_forging:strength_infused": "力量之怒",
  "tetra.stats.art_of_forging:strength_infused.tooltip_short": "穿戴后提供力量Buff",
  "tetra.stats.art_of_forging:subjugation": "压制",
  "tetra.stats.art_of_forging:subjugation.tooltip_short": "连续攻击目标允许你释放一次定向攻击，造成负面效果并吸取目标生命",
  "tetra.stats.art_of_forging:third_sight": "猎印",
  "tetra.stats.art_of_forging:third_sight.tooltip_short": "对你造成伤害的任何生物均会发光",
  "tetra.stats.art_of_forging:vengeance": "复仇",
  "tetra.stats.art_of_forging:vengeance.tooltip_short": "在低生命值时造成更多伤害",
  "tetra.stats.createdelight:shocking": "电击",
  "tetra.stats.createdelight:shocking.tooltip_short": "释放电击减速生物并造成电击伤害",
  "tetra.synergy.bow/remembrance_stave": "追忆之弓",
  "tetra.synergy.double/dual_throwing_axe": "双面斧",
  "tetra.synergy.double/mjolnir": "雷神之锤",
  "tetra.synergy.double/quarry_hammer": "采石锤",
  "tetra.synergy.sword/architects_crucible": "锻造师裁决剑",
  "tetra.synergy.sword/murasama": "高频村雨",
  "tetra.synergy.sword/thousand_cold_nights": "千夜寒",
  "tetra.unlock.tetra.bow/stave/dreadnought_cross_stave.name": "附近放置§l图纸：无畏弓弓臂§r",
  "tetra.unlock.tetra.bow/stave/dreadnought_stave.name": "附近放置§l图纸：无畏弓弓臂§r",
  "tetra.unlock.tetra.bow/string/compound_string.name": "附近放置§l图纸：复合弓弦§r",
  "tetra.unlock.tetra.crossbow/string/compound_cross_string.name": "附近放置§l图纸：复合弓弦§r",
  "tetra.unlock.tetra.single/head/halberd_head/halberd_head.name": "附近放置§l图纸：战戟§r",
  "tetra.unlock.tetra.single/head/mace_head/mace_head.name": "附近放置§l图纸：钉锤§r",
  "tetra.unlock.tetra.sword/crucible_blade.name": "附近放置§l图纸：裁决剑§r",
  "tetra.unlock.tetra.sword/flamberge_blade.name": "附近放置§l图纸：焰形剑§r",
  "tetra.unlock.tetra.sword/katana/katana_blade.name": "附近放置§l图纸：武士刀§r",
  "tetra.unlock.tetra.sword/key_guard.name": "附近放置§l图纸：剑刃护手§r",
  "tetra.unlock.tetra.sword/rending_scissor_complete.name": "附近放置§l图纸：裂空剪§r",
  "tetra.unlock.tetra.sword/scissor_blade_left.name": "附近放置§l图纸：裂空剪§r",
  "tetra.unlock.tetra.sword/scissor_blade_right.name": "附近放置§l图纸：裂空剪§r",
  "tetra.unlock.tetra.sword/tonal_blade.name": "附近放置§l图纸：音调剑§r",
  "tetra.unlock.tetra.sword/tsuba_guard.name": "附近放置§l图纸：武士刀§r",
  "tetra.variant.annihilator_axe/annihilator_axe": "§c湮灭§r",
  "tetra.variant.burst_stave/burst_stave": "爆发弓弓材",
  "tetra.variant.cataclysm_blade/cataclysm_blade": "§c灾厄§r",
  "tetra.variant.compound_cross_string/dragon_sinew": "龙筋复合瞄准绳",
  "tetra.variant.compound_cross_string/hide": "隐藏双绳",
  "tetra.variant.compound_cross_string/leather": "皮革双绳",
  "tetra.variant.compound_cross_string/phantom_membrane": "双绞幻翼膜",
  "tetra.variant.compound_cross_string/string": "基础复合瞄准绳",
  "tetra.variant.compound_string/dragon_sinew": "龙筋复合材料绳",
  "tetra.variant.compound_string/hide": "隐藏双绳",
  "tetra.variant.compound_string/leather": "皮革双绳",
  "tetra.variant.compound_string/phantom_membrane": "双绞幻翼膜",
  "tetra.variant.compound_string/string": "基础复合材料绳",
  "tetra.variant.double_socket/void_worm_eye": "绑定[§d虚空蠕虫之眼§r]",
  "tetra.variant.double_socket/void_worm_eye.description": "传奇的虚空蠕虫之眼，与工具头部绑定。\n\n神明无惧死亡，因此可同时激活所有宝石效果。",
  "tetra.variant.echo_fuller/echo_fuller": "§1回响附层§r",
  "tetra.variant.echo_fuller/echo_fullerecho_shard": "§1回响附层§r",
  "tetra.variant.eerie_fuller/eerie_fuller": "§3怪异附层§r",
  "tetra.variant.eerie_fuller/eerie_fullereerie_shard": "§3怪异附层§r",
  "tetra.variant.euclidean_dagger/euclidean_dagger": "§6欧几里得匕首§r",
  "tetra.variant.mourning_star/mourning_star": "§c晨星§r",
  "tetra.variant.remembrance_stave/remembrance_stave": "追忆之弓",
  "tetra.variant.rending_scissor_complete/rending_scissor_complete": "§c裂空剪§r",
  "tetra.variant.rending_scissor_purple/rending_scissor_purple": "§5撕裂剪刃[紫]§r",
  "tetra.variant.rending_scissor_red/rending_scissor_red": "§4撕裂剪刃[红]§r",
  "tetra.variant.shifting_blade/shifting_blade": "§d变化之刃§r",
  "tetra.variant.shockwave_hammer/shockwave_hammer": "震波锤",
  "tetra.variant.single_socket/void_worm_eye": "绑定[§d虚空蠕虫之眼§r]",
  "tetra.variant.single_socket/void_worm_eye.description": "传奇的虚空蠕虫之眼，绑定于头部与握柄接合处。\n\n神明无惧死亡，因此可同时激活所有宝石效果。",
  "tetra.variant.slime_hammer/slime_hammer": "史莱姆锤",
  "tetra.variant.soul_fire_scythe/soul_fire_scythe": "灵魂火镰",
  "tetra.variant.spike/serrated_tooth": "锯齿鲨鱼牙",
  "tetra.variant.sword_socket/void_worm_eye": "缚灵 [§d虚空蠕虫之眼§r]",
  "tetra.variant.sword_socket/void_worm_eye.description": "传说中的虚空蠕虫之眼，缚灵到剑刃与握柄相接的部位。 虚空之神不会畏惧死亡，因此提供强大效果。",
  "tetra.variant.void_worm_cleaver/void_worm_cleaver": "虚空蠕虫劈刀",
  "tetra.variant.void_worm_pickaxe/void_worm_pickaxe": "虚空蠕虫镐",
  "tetra.variant_category.reagent.label": "试剂",
  "tetra/module.artifact/attachment/binding.description": "一种绑定组件。",
  "tetra/module.artifact/attachment/binding.material_name": "%s 绑定",
  "tetra/schematic/artifact/attachment/binding.description": "用一些绑带替换当前的神器附件，作为装饰特色。",
  "tetra/schematic/artifact/attachment/binding.name": "绑定",
  "tetra/schematic/artifact/attachment/binding.slot1": "绑定材料",
  "tetra/schematic/artifact/casing/bell.description": "用铃铛替换当前的工具外壳，该外壳可以增加 1 个腰带槽位。",
  "tetra/schematic/artifact/casing/bell.name": "钟形工具外壳",
  "tetra/schematic/artifact/casing/bell.slot1": "外壳材料",
  "tetra/schematic/artifact/casing/machination.description": "用机械外壳替换当前工具的外壳，这个外壳可以增加 1 个饰品槽位。",
  "tetra/schematic/artifact/casing/machination.name": "机械工具外壳",
  "tetra/schematic/artifact/casing/machination.slot1": "外壳材料",
  "tetra/schematic/artifact/casing/relic.description": "用古玩珍品替换当前的工具外壳，这种外壳可以增加 1 个符咒槽位。",
  "tetra/schematic/artifact/casing/relic.name": "古玩珍品",
  "tetra/schematic/artifact/casing/relic.slot1": "工艺品材料",
  "tetra/schematic/artifact/internal/orb.description": "用宝珠替换当前工具的内部组件，提供被动增益。",
  "tetra/schematic/artifact/internal/orb.name": "宝珠组件",
  "tetra/schematic/artifact/internal/orb.slot1": "宝珠材料",
  "tetra/schematic/bow/stave/dreadnought_stave.description": "用所给材料制作的无畏弓弓材替换当前弓材。无畏弓弓材比普通弓材更为强力\n \n材料§f硬度§r增加§f拉弓力量§r和§f拉弓耗时§r\n材料§f弹性§r增加§f拉弓力量§r并略微减少§f拉弓耗时§r",
  "tetra/schematic/bow/stave/dreadnought_stave.name": "无畏弓弓材",
  "tetra/schematic/bow/stave/dreadnought_stave.slot1": "材料",
  "tetra/schematic/bow/stave/remembrance_stave.description": "使用异界魔法制作的弓，用于保护她所关心的世界和战斗。",
  "tetra/schematic/bow/stave/remembrance_stave.name": "追忆之弓",
  "tetra/schematic/bow/stave/remembrance_stave.slot1": "怀念她",
  "tetra/schematic/bow/string/compound_string.description": "用所给材料制成的复合弓弦替换当前弓弦。复合弓弦比普通弓弦更为强力。弓弦是弓完整度的主要来源",
  "tetra/schematic/bow/string/compound_string.name": "复合弓弦",
  "tetra/schematic/bow/string/compound_string.slot1": "材料",
  "tetra/schematic/crossbow/socket.description": "在弓材上镶嵌一枚宝石，不同的宝石提供不同的效果",
  "tetra/schematic/crossbow/socket.name": "镶嵌",
  "tetra/schematic/crossbow/socket.slot1": "宝石",
  "tetra/schematic/crossbow/stave/burst_stave.description": "由平面稳定器制成的弓材。这种弓可以同时发射多支箭，也可以将实体拽向你。",
  "tetra/schematic/crossbow/stave/burst_stave.name": "爆发弓弓材",
  "tetra/schematic/crossbow/stave/burst_stave.slot1": "爆发弓弓材",
  "tetra/schematic/crossbow/stave/dreadnought_cross_stave.description": "用所给材料制作的无畏弓弓材替换当前弓材。无畏弓弓材比普通弓材更为强力",
  "tetra/schematic/crossbow/stave/dreadnought_cross_stave.name": "无畏弓弓材",
  "tetra/schematic/crossbow/stave/dreadnought_cross_stave.slot1": "材料",
  "tetra/schematic/crossbow/stave/heavy_stave.description": "用给定材料制作的重型弓枝替换当前的弓枝。这个弓枝比大多数弓枝更重，伤害更高，但拉弓速度较慢。",
  "tetra/schematic/crossbow/stave/heavy_stave.name": "重型弓枝",
  "tetra/schematic/crossbow/stave/heavy_stave.slot1": "材料",
  "tetra/schematic/crossbow/stave/hone_damage_1.description": "打磨模块以提高总体伤害。",
  "tetra/schematic/crossbow/stave/hone_damage_1.name": "打磨：伤害 I",
  "tetra/schematic/crossbow/stave/hone_damage_2.description": "进一步打磨模块以改善伤害。",
  "tetra/schematic/crossbow/stave/hone_damage_2.name": "打磨：伤害 II",
  "tetra/schematic/crossbow/stave/hone_damage_3.description": "进一步打磨模块以改善伤害。",
  "tetra/schematic/crossbow/stave/hone_damage_3.name": "打磨：伤害 III",
  "tetra/schematic/crossbow/stave/hone_damage_4.description": "进一步打磨模块以改善伤害。",
  "tetra/schematic/crossbow/stave/hone_damage_4.name": "打磨：伤害 IV",
  "tetra/schematic/crossbow/stave/hone_damage_5.description": "进一步打磨模块以改善伤害。",
  "tetra/schematic/crossbow/stave/hone_damage_5.name": "打磨：伤害 V",
  "tetra/schematic/crossbow/stave/hone_speed_1.description": "打磨部件，以提高总体拉弦速度。",
  "tetra/schematic/crossbow/stave/hone_speed_1.name": "打磨：速度 I",
  "tetra/schematic/crossbow/stave/hone_speed_2.description": "改进此部件，进一步提升拉弦速度。",
  "tetra/schematic/crossbow/stave/hone_speed_2.name": "打磨：速度 II",
  "tetra/schematic/crossbow/stave/hone_speed_3.description": "改进此部件，进一步提升拉弦速度。",
  "tetra/schematic/crossbow/stave/hone_speed_3.name": "打磨：速度 III",
  "tetra/schematic/crossbow/stave/hone_speed_4.description": "改进此部件，进一步提升拉弦速度。",
  "tetra/schematic/crossbow/stave/hone_speed_4.name": "打磨：速度 IV",
  "tetra/schematic/crossbow/stave/hone_speed_5.description": "改进此部件，进一步提升拉弦速度。",
  "tetra/schematic/crossbow/stave/hone_speed_5.name": "打磨：速度 V",
  "tetra/schematic/crossbow/stave/light_stave.description": "用给定材料制作的轻型弓枝替换当前的弓枝。该弓枝比大多数弓枝更轻，拥有更快的拉弓速度，但伤害较低。",
  "tetra/schematic/crossbow/stave/light_stave.name": "轻型弓枝",
  "tetra/schematic/crossbow/stave/light_stave.slot1": "材料",
  "tetra/schematic/crossbow/stock/light_stock.description": "用给定材料制作的枪托替换当前的枪托。",
  "tetra/schematic/crossbow/stock/light_stock.name": "轻型枪托",
  "tetra/schematic/crossbow/stock/light_stock.slot1": "材料",
  "tetra/schematic/crossbow/string/compound_cross_string.description": "用所给材料制成的复合弓弦替换当前弓弦。复合弓弦比普通弓弦更为强力。弓弦是弓完整度的主要来源",
  "tetra/schematic/crossbow/string/compound_cross_string.name": "复合弓弦",
  "tetra/schematic/crossbow/string/compound_cross_string.slot1": "材料",
  "tetra/schematic/crucible/architects_crucible.description": "改进你的裁决剑刃，并将其升级为真正的锻造师裁决剑.",
  "tetra/schematic/crucible/architects_crucible.name": "锻造师裁决剑",
  "tetra/schematic/crucible/architects_crucible.slot1": "锻造师裁决剑",
  "tetra/schematic/double/annihilator_axe/annihilator_axe.description": "一把由固化的恶魔精华锻造的斧头。它渴望鲜血。",
  "tetra/schematic/double/annihilator_axe/annihilator_axe.name": "§4湮灭§r",
  "tetra/schematic/double/annihilator_axe/annihilator_axe.slot1": "§4湮灭§r",
  "tetra/schematic/double/basic_hammer/hone_radius_1.description": "增加锤子能够挖掘的深掘。",
  "tetra/schematic/double/basic_hammer/hone_radius_1.name": "深掘",
  "tetra/schematic/double/basic_hammer/hone_radius_2.description": "进一步打磨，提升挖掘深度。效果增加至27个方块。",
  "tetra/schematic/double/basic_hammer/hone_radius_2.name": "打磨：深掘 II",
  "tetra/schematic/double/basic_hammer/hone_radius_3.description": "进一步打磨，提升挖掘深度。效果增加至36个方块。",
  "tetra/schematic/double/basic_hammer/hone_radius_3.name": "打磨：深掘 III",
  "tetra/schematic/double/basic_hammer/hone_radius_4.description": "进一步打磨，提升挖掘深度。效果增加至45个方块。",
  "tetra/schematic/double/basic_hammer/hone_radius_4.name": "打磨：深掘 IV",
  "tetra/schematic/double/basic_hammer/hone_radius_5.description": "进一步打磨，提升挖掘深度。效果增加至54个方块。",
  "tetra/schematic/double/basic_hammer/hone_radius_5.name": "打磨：深掘 V",
  "tetra/schematic/double/basic_hammer/utilize.description": "利用工具的锤头解锁模块中的独特专长",
  "tetra/schematic/double/basic_hammer/utilize.name": "复用",
  "tetra/schematic/double/reaping_scythe/reaping_scythe.description": "一个用于斩首对手的收割镰刀头。\n \n材料的§f硬度§r提高§f伤害和斩首几率§r。",
  "tetra/schematic/double/reaping_scythe/reaping_scythe.name": "收割镰刀头",
  "tetra/schematic/double/reaping_scythe/reaping_scythe.slot1": "头部材料",
  "tetra/schematic/double/shockwave_hammer/shockwave_hammer.description": "一个由震荡腔室铸造的锤头。它可以击退敌人，并附带有强大的冲击效果，此外还有可能召唤闪电。",
  "tetra/schematic/double/shockwave_hammer/shockwave_hammer.name": "震波锤",
  "tetra/schematic/double/shockwave_hammer/shockwave_hammer.slot1": "震波锤",
  "tetra/schematic/double/slime_hammer/slime_hammer.description": "一个由有趣且柔软的史莱姆制成的锤头。不适合用作武器。",
  "tetra/schematic/double/slime_hammer/slime_hammer.name": "史莱姆锤",
  "tetra/schematic/double/slime_hammer/slime_hammer.slot1": "史莱姆锤",
  "tetra/schematic/double/soul_fire_scythe/hone_soul_fire_1.description": "技能增加1点火焰和魔法伤害。",
  "tetra/schematic/double/soul_fire_scythe/hone_soul_fire_1.name": "魂灼之刃",
  "tetra/schematic/double/soul_fire_scythe/hone_soul_fire_2.description": "提升技能效果，敌人会燃烧8秒，如果双倍打磨则为14秒，同时魔法伤害增加到6，如果双倍打磨则为9。",
  "tetra/schematic/double/soul_fire_scythe/hone_soul_fire_2.name": "打磨：魂灼之刃II",
  "tetra/schematic/double/soul_fire_scythe/hone_soul_fire_3.description": "进一步提升技能效果，敌人会燃烧10秒，如果双倍打磨则为16秒，同时魔法伤害增加到7，如果双倍打磨则为10。",
  "tetra/schematic/double/soul_fire_scythe/hone_soul_fire_3.name": "打磨：魂灼之刃III",
  "tetra/schematic/double/soul_fire_scythe/soul_fire_scythe.description": "一把由灵魂沙迸发出的纯净火星铸造的镰刀，周围的一切都会被燃烧殆尽。",
  "tetra/schematic/double/soul_fire_scythe/soul_fire_scythe.name": "灵魂火镰",
  "tetra/schematic/double/soul_fire_scythe/soul_fire_scythe.slot1": "灵魂火镰",
  "tetra/schematic/double/tomahawk/tomahawk.description": "一个印第安战斧头，适用于扔向敌人造成伤害\n \n材料§f硬度§r增加§f伤害§r",
  "tetra/schematic/double/tomahawk/tomahawk.name": "印第安战斧头",
  "tetra/schematic/double/tomahawk/tomahawk.slot1": "头部材料",
  "tetra/schematic/double/void_worm_pickaxe/void_worm_pickaxe.description": "用虚空蠕虫大颚做的镐头，这无关私人恩怨，小子",
  "tetra/schematic/double/void_worm_pickaxe/void_worm_pickaxe.name": "虚空蠕虫镐",
  "tetra/schematic/double/void_worm_pickaxe/void_worm_pickaxe.slot1": "虚空蠕虫镐",
  "tetra/schematic/katana/murasama_blade.description": "将你的刀剑升级为来自未来的高频村雨。",
  "tetra/schematic/katana/murasama_blade.name": "高频村雨",
  "tetra/schematic/katana/murasama_blade.slot1": "高频村雨",
  "tetra/schematic/katana/thousand_cold_nights.description": "将你的武士刀锻造为传说中的千夜寒刃。",
  "tetra/schematic/katana/thousand_cold_nights.name": "千夜寒",
  "tetra/schematic/katana/thousand_cold_nights.slot1": "千夜寒",
  "tetra/schematic/shared/hone_nano_fused_1.description": "用纳米昆虫注入武器，改变特定生物的掉落物品。",
  "tetra/schematic/shared/hone_nano_fused_1.name": "纳米融合",
  "tetra/schematic/shared/hone_nano_fused_1.slot1": "注入",
  "tetra/schematic/shield/plate/kite.description": "制作一个鸢盾盾面，鸢盾可以一直被举起，其能力冷却时间比塔盾的更短",
  "tetra/schematic/shield/plate/kite.name": "鸢盾盾面",
  "tetra/schematic/shield/plate/kite.slot1": "材料",
  "tetra/schematic/single/head/cane_head/cane_head.description": "用所给材料制作一个拐杖头。拐杖是一种多功能工具，能在旅行时提升速度\n \n材料§f硬度§r增加§f伤害§r\n材料§f密度§r略微增加§f伤害§r并略微减少§f攻击速度§r",
  "tetra/schematic/single/head/cane_head/cane_head.name": "拐杖头",
  "tetra/schematic/single/head/cane_head/cane_head.slot1": "头部材料",
  "tetra/schematic/single/head/halberd_head/halberd_head.description": "用所给材料制作一个戟头。戟是既能击晕又能穿甲的绝佳长距近战武器\n \n材料§f硬度§r增加§f伤害§r\n材料§f密度§r略微增加§f伤害§r并略微减少§f攻击速度§r",
  "tetra/schematic/single/head/halberd_head/halberd_head.name": "戟头",
  "tetra/schematic/single/head/halberd_head/halberd_head.slot1": "头部材料",
  "tetra/schematic/single/head/halberd_head/serrated_1.description": "使武器刃口变成锯齿状，攻击有 30% 概率造成 4 点伤害，持续 2 秒。对亡灵无效。",
  "tetra/schematic/single/head/halberd_head/serrated_1.name": "锯齿",
  "tetra/schematic/single/head/halberd_head/serrated_2.description": "打磨锯齿状的改进，增加造成的伤害至 8 点。",
  "tetra/schematic/single/head/halberd_head/serrated_2.name": "打磨：锯齿 II",
  "tetra/schematic/single/head/halberd_head/serrated_3.description": "进一步打磨锯齿状的改进，增加造成的伤害至 16 点。",
  "tetra/schematic/single/head/halberd_head/serrated_3.name": "打磨：锯齿 III",
  "tetra/schematic/single/head/halberd_head/tempered_1.description": "淬火刀锋，大大提高其硬度。造成的一些伤害可以忽略目标的护甲。",
  "tetra/schematic/single/head/halberd_head/tempered_1.name": "淬火",
  "tetra/schematic/single/head/halberd_head/tempered_2.description": "打磨淬火部件，增加穿透护甲的伤害量至 3 点。",
  "tetra/schematic/single/head/halberd_head/tempered_2.name": "打磨：淬火 II",
  "tetra/schematic/single/head/halberd_head/tempered_3.description": "进一步打磨淬火部件，增加穿透护甲的伤害量至 5 点。",
  "tetra/schematic/single/head/halberd_head/tempered_3.name": "打磨：淬火 III",
  "tetra/schematic/single/head/mace_head/mace_head.description": "用所给材料锻造一个钉锤头。钉锤是极为强力的近战武器，能击晕敌人并破坏其盔甲\n \n材料§f硬度§r增加§f伤害§r\n材料§f密度§r略微增加§f伤害§r并略微减少§f攻击速度§r",
  "tetra/schematic/single/head/mace_head/mace_head.name": "钉锤头",
  "tetra/schematic/single/head/mace_head/mace_head.slot1": "头部材料",
  "tetra/schematic/single/head/mourning_star/mourning_star.description": "一件由固化的恶魔精华铸造而成的钉锤，渴望鲜血。",
  "tetra/schematic/single/head/mourning_star/mourning_star.name": "§4晨星§r",
  "tetra/schematic/single/head/mourning_star/mourning_star.slot1": "§4晨星§r",
  "tetra/schematic/single/head/quarter_staff_head/quarter_staff_head.description": "用所给材料制作一个四分棍端。四分棍适用于近身格斗，攻击迅猛并能阻挡敌方攻击\n \n材料§f硬度§r增加§f伤害§r\n材料§f密度§r略微增加§f伤害§r并略微减少§f攻击速度§r",
  "tetra/schematic/single/head/quarter_staff_head/quarter_staff_head.name": "四分棍端",
  "tetra/schematic/single/head/quarter_staff_head/quarter_staff_head.slot1": "头部材料",
  "tetra/schematic/sword/bastard_blade.description": "将当前剑刃替换为变种剑剑刃，一种实用的剑刃\n \n材料§f硬度§r增加§f伤害§r",
  "tetra/schematic/sword/bastard_blade.name": "变种剑剑刃",
  "tetra/schematic/sword/bastard_blade.slot1": "剑刃材料",
  "tetra/schematic/sword/cataclysm_blade/cataclysm_blade.description": "一把由固化的恶魔精华锻造的刀刃。它渴望鲜血。",
  "tetra/schematic/sword/cataclysm_blade/cataclysm_blade.name": "§4灾厄§r",
  "tetra/schematic/sword/cataclysm_blade/cataclysm_blade.slot1": "§4灾厄§r",
  "tetra/schematic/sword/crucible/crucible_blade.description": "用裁决剑刃替换当前剑的剑刃。\n\n材料 §f硬度§r 增加 §f伤害§r。",
  "tetra/schematic/sword/crucible/crucible_blade.name": "§c裁决剑刃§r",
  "tetra/schematic/sword/crucible/crucible_blade.slot1": "剑刃材料",
  "tetra/schematic/sword/crucible/hone_esoteric_1.description": "为剑刃注入魔力，无视敌人10%%护甲效力。",
  "tetra/schematic/sword/crucible/hone_esoteric_1.name": "路线：秘刃",
  "tetra/schematic/sword/crucible/hone_esoteric_1.slot1": "恶魂之泪",
  "tetra/schematic/sword/crucible/hone_esoteric_2.description": "将更多的魔力注入剑刃，无视敌人20%%效力。",
  "tetra/schematic/sword/crucible/hone_esoteric_2.name": "线路：秘刃II",
  "tetra/schematic/sword/crucible/hone_esoteric_2.slot1": "灵魂余烬",
  "tetra/schematic/sword/crucible/hone_esoteric_3.description": "将剑刃彻底幻化，从此敌人护甲将形同虚设。",
  "tetra/schematic/sword/crucible/hone_esoteric_3.name": "线路：秘刃III",
  "tetra/schematic/sword/crucible/hone_esoteric_3.slot1": "灵魂之心",
  "tetra/schematic/sword/crucible/hone_goliath_1.description": "碾碎巨人独眼用于强化剑刃，攻击时额外附带目标2%%当前生命值的伤害。",
  "tetra/schematic/sword/crucible/hone_goliath_1.name": "路径：巨人杀手I",
  "tetra/schematic/sword/crucible/hone_goliath_1.slot1": "巨人独眼",
  "tetra/schematic/sword/crucible/hone_goliath_2.description": "碾碎巨人独眼用于强化剑刃，攻击时额外附带目标3%%当前生命值的伤害。",
  "tetra/schematic/sword/crucible/hone_goliath_2.name": "打磨：巨人杀手II",
  "tetra/schematic/sword/crucible/hone_goliath_2.slot1": "巨人独眼",
  "tetra/schematic/sword/crucible/hone_goliath_3.description": "碾碎巨人颅骨用于强化剑刃，攻击时额外附带目标4%%当前生命值的伤害。",
  "tetra/schematic/sword/crucible/hone_goliath_3.name": "打磨：巨人杀手III",
  "tetra/schematic/sword/crucible/hone_goliath_3.slot1": "独眼巨人颅骨",
  "tetra/schematic/sword/crucible/hone_vengeance_1.description": "击杀令人生畏的巨型恐龙，磨炼胆识，你将对80%%生命值以上的敌人额外造成10%%伤害。",
  "tetra/schematic/sword/crucible/hone_vengeance_1.name": "无畏I",
  "tetra/schematic/sword/crucible/hone_vengeance_1.slot1": "沉重骨头",
  "tetra/schematic/sword/crucible/hone_vengeance_2.description": "击杀更多巨型恐龙，进一步提升胆识，你将对70%%生命值以上的敌人额外造成20%%伤害。",
  "tetra/schematic/sword/crucible/hone_vengeance_2.name": "无畏II",
  "tetra/schematic/sword/crucible/hone_vengeance_2.slot1": "沉重骨头",
  "tetra/schematic/sword/crucible/hone_vengeance_3.description": "击杀传说中的瞑煌龙，无畏的你将对50%%生命值以上的敌人额外造成30%%伤害。",
  "tetra/schematic/sword/crucible/hone_vengeance_3.name": "无畏III",
  "tetra/schematic/sword/crucible/hone_vengeance_3.slot1": "板块碎片",
  "tetra/schematic/sword/crucible_blade.description": "将当前剑刃替换为裁决剑剑刃\n \n材料§f硬度§r增加§f伤害§r",
  "tetra/schematic/sword/crucible_blade.name": "§c裁决剑剑刃§r",
  "tetra/schematic/sword/crucible_blade.slot1": "剑刃材料",
  "tetra/schematic/sword/echo_fuller.description": "以回响碎片制成的附层。可能会散播幽匿侵染",
  "tetra/schematic/sword/echo_fuller.name": "回响附层",
  "tetra/schematic/sword/echo_fuller.slot1": "回响附层",
  "tetra/schematic/sword/eerie_fuller.description": "用持有纳米融合武器击杀坚守者掉落的怪异碎片打造的附层，使使用者可以发出音爆。",
  "tetra/schematic/sword/eerie_fuller.name": "怪异附层",
  "tetra/schematic/sword/eerie_fuller.slot1": "怪异附层",
  "tetra/schematic/sword/euclidean_dagger.description": "一把锻造自伊甸碎片的古老匕首，夜晚属于你。",
  "tetra/schematic/sword/euclidean_dagger.name": "§6欧几里得匕首§r",
  "tetra/schematic/sword/euclidean_dagger.slot1": "§6欧几里得匕首§r",
  "tetra/schematic/sword/executioner_blade.description": "将当前剑刃替换为行刑剑剑刃，一种可怖的剑刃\n \n材料§f硬度§r增加§f伤害§r",
  "tetra/schematic/sword/executioner_blade.name": "行刑剑剑刃",
  "tetra/schematic/sword/executioner_blade.slot1": "剑刃材料",
  "tetra/schematic/sword/flamberge/flamberge_blade.description": "将当前剑刃替换为焰形剑刃。\n\n材料§f硬度§r提升§f伤害§r。",
  "tetra/schematic/sword/flamberge/flamberge_blade.name": "焰形剑刃",
  "tetra/schematic/sword/flamberge/flamberge_blade.slot1": "刃部材料",
  "tetra/schematic/sword/flamberge/hone_infernal_1.description": "有15%的几率使敌人点燃3秒。",
  "tetra/schematic/sword/flamberge/hone_infernal_1.name": "炼狱惩戒",
  "tetra/schematic/sword/flamberge/hone_infernal_2.description": "提升附加效果。有20%的几率使敌人点燃4秒。",
  "tetra/schematic/sword/flamberge/hone_infernal_2.name": "打磨：炼狱之刃II",
  "tetra/schematic/sword/flamberge/hone_infernal_3.description": "进一步提升附加效果。有25%的几率使敌人点燃5秒。",
  "tetra/schematic/sword/flamberge/hone_infernal_3.name": "打磨：炼狱之刃III",
  "tetra/schematic/sword/flamberge/hone_infernal_4.description": "进一步提升附加效果。有30%的几率使敌人点燃6秒。",
  "tetra/schematic/sword/flamberge/hone_infernal_4.name": "打磨：炼狱之刃IV",
  "tetra/schematic/sword/flamberge_blade.description": "将当前剑刃替换为焰形剑剑刃\n \n材料§f硬度§r增加§f伤害§r",
  "tetra/schematic/sword/flamberge_blade.name": "焰形剑剑刃",
  "tetra/schematic/sword/flamberge_blade.slot1": "剑刃材料",
  "tetra/schematic/sword/katana/katana_blade.description": "将当前剑刃替换为武士刀刀刃，一种荣耀的剑刃\n \n材料§f硬度§r增加§f伤害§r",
  "tetra/schematic/sword/katana/katana_blade.name": "武士刀刀刃",
  "tetra/schematic/sword/katana/katana_blade.slot1": "刀刃材料",
  "tetra/schematic/sword/key_guard.description": "制作一个键刃护手，既能保护双手，又非常有格调\n \n材料§f硬度§r和§f弹性§r增加所提供的护甲值",
  "tetra/schematic/sword/key_guard.name": "键刃护手",
  "tetra/schematic/sword/key_guard.slot1": "护手材料",
  "tetra/schematic/sword/rapier_blade.description": "将当前剑刃替换为迅捷剑剑刃，一种优雅的剑刃\n \n材料§f硬度§r增加§f伤害§r",
  "tetra/schematic/sword/rapier_blade.name": "迅捷剑剑刃",
  "tetra/schematic/sword/rapier_blade.slot1": "剑刃材料",
  "tetra/schematic/sword/rending_scissor_complete.description": "由硬化生命纤维制成的完整撕裂剪刃",
  "tetra/schematic/sword/rending_scissor_complete.name": "§c裂空剪§r",
  "tetra/schematic/sword/rending_scissor_complete.slot1": "裂空剪",
  "tetra/schematic/sword/rending_scissor_purple.description": "用硬化的生命纤维制成的剪刀形剑刃",
  "tetra/schematic/sword/rending_scissor_purple.name": "§5撕裂剪刃[紫]§r",
  "tetra/schematic/sword/rending_scissor_purple.slot1": "撕裂剪刃",
  "tetra/schematic/sword/rending_scissor_red.description": "用硬化的生命纤维制成的剪刀形剑刃",
  "tetra/schematic/sword/rending_scissor_red.name": "§4撕裂剪刃[红]§r",
  "tetra/schematic/sword/rending_scissor_red.slot1": "撕裂剪刃",
  "tetra/schematic/sword/saber_blade.description": "将当前剑刃替换为军刀刀刃，一种富有皇家和军旅气息的剑刃\n \n材料§f硬度§r增加§f伤害§r",
  "tetra/schematic/sword/saber_blade.name": "军刀刀刃",
  "tetra/schematic/sword/saber_blade.slot1": "刀刃材料",
  "tetra/schematic/sword/scissor_blade_left.description": "将当前剑刃替换为撕裂剪刃，一种能够切割纤维和筋的剑。\n\n材料硬度增加伤害。",
  "tetra/schematic/sword/scissor_blade_left.name": "左撕裂剪刃",
  "tetra/schematic/sword/scissor_blade_left.slot1": "刀刃材料",
  "tetra/schematic/sword/scissor_blade_right.description": "将当前剑刃替换为撕裂剪刃，一种能够切割纤维和筋的剑。\n\n材料硬度增加伤害。",
  "tetra/schematic/sword/scissor_blade_right.name": "右撕裂剪刃",
  "tetra/schematic/sword/scissor_blade_right.slot1": "刀刃材料",
  "tetra/schematic/sword/shifting_blade.description": "用紫水晶块做的一种奇怪剑刃。它的特性使剑刃带有魔法气息",
  "tetra/schematic/sword/shifting_blade.name": "§d变化之刃§r",
  "tetra/schematic/sword/shifting_blade.slot1": "§d变化之刃§r",
  "tetra/schematic/sword/tonal_blade.description": "将当前剑刃替换为音调刀刃，一种调谐到生物共鸣频率的剑刃。\n\n材料的 §f硬度§r 提高 §f伤害§r。",
  "tetra/schematic/sword/tonal_blade.name": "音调之刃",
  "tetra/schematic/sword/tonal_blade.slot1": "刃部材料",
  "tetra/schematic/sword/tsuba_guard.description": "制作一个护手的铁饰，不仅可以保护手部，还可以提高玩家的额外护甲强度。\n\n材料的§f硬度§r和§f柔韧性§r会增加护甲值。",
  "tetra/schematic/sword/tsuba_guard.name": "辅刀",
  "tetra/schematic/sword/tsuba_guard.slot1": "辅刀材料",
  "tetra/schematic/sword/void_worm_cleaver.description": "用神明吞噬——我的指的是，虚空蠕虫的大颚做的剑刃",
  "tetra/schematic/sword/void_worm_cleaver.name": "虚空蠕虫劈刀",
  "tetra/schematic/sword/void_worm_cleaver.slot1": "虚空蠕虫劈刀"
}
