TITLE setTileEntityTexture
MAX_WIDTH

TEXT --{
setTileEntityTexture(position, modid, texture)
setTileEntityTexture(x, y, z, modid, texture)

设置方块贴图

- position (int): 方块实体的坐标
- x, y, z (int): 方块实体的坐标
- modid (String): 贴图文件所在mod的id
- texture (String): 贴图文件路径
}--