These are the functions which can be called on an EntityData object.







setFeature:

    Arguments:

        String

    Usage:

        feature id

    Notes:

        Sets the feature id. Used for things like structures.



setDimID:

    Arguments:

        int

    Usage:

        dimension id

    Notes:

        Sets the dimension id.



getDistanceData:

    Notes:

        Returns the DistanceData object so functions can be called on it.



getLocationData:

    Notes:

        Returns the LocationData object so functions can be called on it.



setDimensionType:

    Arguments:

        String

    Usage:

        dimension type

    Notes:

        Sets the dimension type. Vanilla options are "overworld", "the_nether", "the_end"



setWorldType:

    Arguments:

        String

    Usage:

        WorldType id

    Notes:

        Sets the WorldType id.



setScoreboard:

    Arguments:

        String, Float, Float

    Usage:

        score name, min score, max score

    Notes:

        Sets a required scoreboard score.



setBiome:

    Arguments:

        Non_Null_Biome_ID

    Usage:

        biome id

    Notes:

        Sets the biome id. Can be an int or String.



setName:

    Arguments:

        String

    Usage:

        name

    Notes:

        Sets the required name for the entity.



setType:

    Arguments:

        String

    Usage:

        entity type

    Notes:

        Sets the entity type.



setGeneratorOptions:

    Arguments:

        String

    Usage:

        generator string

    Notes:

        Sets the generator options string.



