These are the functions which can be called on a minecraft:nether_travel criteria 

trigger.







getDistanceData:

    Notes:

        Returns the DistanceData object so functions can be called on it.



setExitedDimID:

    Arguments:

        int

    Usage:

        dimension id

    Notes:

        Sets the dimension id.



setExitedFeature:

    Arguments:

        String

    Usage:

        feature id

    Notes:

        Sets the feature id for the exited location. Used for things like structures.



getExitedData:

    Notes:

        Returns the LocationData object for the exited location so functions can be called on it.



getEnteredData:

    Notes:

        Returns the LocationData object for the entered location so functions can be called on it.



setEnteredBiome:

    Arguments:

        Non_Null_Biome_ID

    Usage:

        biome id

    Notes:

        Sets the biome id for the entered location. Can be an int or String.



setExitedBiome:

    Arguments:

        Non_Null_Biome_ID

    Usage:

        biome id

    Notes:

        Sets the biome id for the exited location. Can be an int or String.



setEnteredDimID:

    Arguments:

        int

    Usage:

        dimension id

    Notes:

        Sets the dimension id.



setExitedGeneratorOptions:

    Arguments:

        String

    Usage:

        generator string

    Notes:

        Sets the generator options string.



setEnteredGeneratorOptions:

    Arguments:

        String

    Usage:

        generator string

    Notes:

        Sets the generator options string.



setEnteredFeature:

    Arguments:

        String

    Usage:

        feature id

    Notes:

        Sets the feature id for the entered location. Used for things like structures.



setEnteredWorldType:

    Arguments:

        String

    Usage:

        WorldType id

    Notes:

        Sets the WorldType id.



setExitedWorldType:

    Arguments:

        String

    Usage:

        WorldType id

    Notes:

        Sets the WorldType id.



setCount:

    Arguments:

        int

    Usage:

        count

    Notes:

        Sets the number of times this criteria must be completed before it counts towards advancement progress.



getPlayerData:

    Notes:

        Gets the PlayerData for the criteria. Can set many things to test against the player themselves.



