These are the functions which can be called on a immersiveengineering:multiblock_formed 

criteria trigger. This criteria is triggered by a player forming an Immersive Engineering 

multiblock.







setItem:

    Arguments:

        ItemBlockData

    Usage:

        item data

    Notes:

        Sets the required item.



setMultiblock:

    Arguments:

        String

    Usage:

        multiblock id

    Notes:

        Sets the id for the multiblock this trigger will be triggerd by the formation of.



setCount:

    Arguments:

        int

    Usage:

        count

    Notes:

        Sets the number of times this criteria must be completed before it counts towards advancement progress.



getPlayerData:

    Notes:

        Gets the PlayerData for the criteria. Can set many things to test against the player themselves.



