This item is a [link{pneumaticcraft:menu/pressure_tubes}]Tube Module[link{}]. this means that it can be placed on a Pressure Tube only. For general information about Tube Modules click the link.

A Logistics Module is a module that can perform logistics tasks. For more info about the Logistics system click [link{item/logistic_drone}]here [link{}].

Every Logistics Module can manage the Logistic Frame that it is pointing at. A network of Logistics Modules is defined by all [link{pneumaticcraft:menu/pressure_tubes}]Pressure Tubes[link{}] that connect to each other. A different pneumatic block in between splits the network. Additionally, you can right-click a Logistics Module with a dye to dye it. Different colored Logistics Modules can be considered different channels: Only Logistics Modules of the same color are part of the same network.

Logistics Module need pressure: 3 bar is required to let the modules do their work. The air used is a multiplication of distance, amount transported and a constant. This means that it requires more air to transport a full stack of items, and also more to transport it a long way. The air is used at the receiving Logistics Module, simulating that the air actually is flowing towards that module.

Indicator lights are fitted to signify the status:
• [prefix{cl}]Red: Not enough pressure, apply at least 3 bar.[prefix{}]
• [prefix{6l}]Orange: More than 3 bar, however not enough pressure to transport the items/fluids this distance. Apply more pressure. If the pressure is close to the limit of the tubes, use the Advanced Tubes.[prefix{}]
• [prefix{2l}]Green: Enough pressure, on standby.[prefix{}]
• [prefix{9l}]Blue (pulse): Items/fluids are being transported.[prefix{}]

[image{200, 405, 0.72, pneumaticcraft:textures/wiki/logistics_module.png}]
A set-up that refines [link{pneumaticcraft:menu/oil}]Oil [link{}] and puts the products in BuildCraft tanks.
[crafting{200, 600, key=item/logistics_module}]