setIcon(<immersiveengineering:tool>)
setTitle("Technology!")
setDescription("Obtain an Engineer's Hammer to start Immersive Engineering!")

addParent("triumph:dj2/root")
setPos(-31,182)
hideLines()
alwaysVisible()

criteria = addCriteria("hasEngineersHammer", "minecraft:inventory_changed")
criteria.addItem(<immersiveengineering:tool>)

addRewardFunction("triumph:fireworks")
addRewardFunction("triumph:02_technology")