setFogColor(#330707)
setCelestialAngle(0.5)
disableSky()
disableClouds()
generateNetherFortress(2, 16, 4)
disableSkylight()
setLightBrightnessTable([0.1, 0.11578947, 0.13333333, 0.15294117, 0.175, 0.20000002, 0.22857141, 0.26153848, 0.3, 0.34545457, 0.4, 0.46666667, 0.5500001, 0.6571429, 0.79999995, 1.0])

setSingleBiome("minecraft:hell")

//Mob Stats
attributes = addEntityEffect(0)
attributes.addEntityType("MOB")
attributes.addAttribute("generic.armor", "armor addition", 4, 0)
attributes.addAttribute("generic.maxHealth", "health multiplication", 0.3, 1)
attributes.addAttribute("generic.attackDamage", "attack multiplication", 0.3, 1)

layers = new LayerGenerator()
layers.addLayer(1~20, <minecraft:lava>)
addGenerator(layers)

tendrils = new CellNoiseGenerator(<minecraft:netherrack>)
tendrils.openTop()
addGenerator(tendrils)

layers = new LayerGenerator()
layers.addLayer(0~0, <minecraft:bedrock>)
addGenerator(layers)

spheres = new DeformedSphereGenerator(<minecraft:magma>, 10, 32, 32, 8)
spheres.addRequiredBlock(<minecraft:netherrack>)
addGenerator(spheres)

fire = new ScatteredBlockGenerator(<minecraft:fire>, 5, 64)
fire.addRequiredBlock(<minecraft:netherrack>)
addGenerator(fire)

lava = new FluidPocketGenerator(<minecraft:flowing_lava>, 16, false)
lava.addRequiredBlock(<minecraft:netherrack>)
addGenerator(lava)

glowstone = new HangingCrystalGenerator(<minecraft:glowstone>, 20, 1500)
glowstone.addRequiredBlock(<minecraft:netherrack>)
addGenerator(glowstone)

quartz = new DeformedSphereGenerator(<minecraft:quartz_ore>, 2, 3, 32, 8)
quartz.setDeformScale(4)
quartz.addRequiredBlock(<minecraft:netherrack>)
addGenerator(quartz)

ardite = new DeformedSphereGenerator(<tconstruct:ore:1>, 3, 2, 64, 10)
ardite.setDeformScale(4)
ardite.addRequiredBlock(<minecraft:netherrack>)
addGenerator(ardite)

cobalt = new DeformedSphereGenerator(<tconstruct:ore>, 2, 3, 52, 10)
cobalt.setDeformScale(4)
cobalt.addRequiredBlock(<minecraft:netherrack>)
addGenerator(cobalt)

enableRelightChecks()
disableRespawning()
captureTeleports()
vaporizeWater()