setFogColor(#000000)

setSingleBiome("minecraft:sky")

setSpawnStructure("bedrockcageend", 0)

layers = new LayerGenerator()
layers.addLayer(1~255, <minecraft:bedrock>)
layers.addLayer(0~0, <minecraft:bedrock>)
addGenerator(layers)

captureTeleports()
disableRespawning()