#Thu Feb 12 00:04:18 CST 2026
shadowDistance=96.0
BLOCKLIGHT_I=1.15
COLORED_LIGHTS=true
SKYLIGHT_I=1.40
SSAO_RADIUS=1.0
ENTITY_SHADOWS=false
WATER_WAVE_LACUNARITY=0.85
DIRECTIONAL_LIGHTMAPS_INTENSITY=0.50
INFO=1
SHADOW_COLOR=false
WATER_WAVE_FREQUENCY=0.85
SSS_STEPS=4
CLOUD_SHADOWS_INTENSITY=0.75
SHADOW_VPS=false
SSS_INTENSITY=0.51
SSR_INTERSECTION_STEPS_ROUGH=6
SSAO_STEPS=4
GRADE_SATURATION=1.05
WATER_WAVE_SPEED_STILL=0.85
BLOOM_INTENSITY=1.25
WATER_PARALLAX=false
CAS_INTENSITY=0.33
SHADOW_PCF=false
SSR_INTERSECTION_STEPS_SMOOTH=12
SHADER_AO=SHADER_AO_NONE
BOUNCED_LIGHT_I=1.40
SUN_ANGULAR_RADIUS=4.5
RAIN_PUDDLES=false
TAAU=true
PIXELATED_SHADOWS=true
SSR_RAY_COUNT=3
SNELLS_WINDOW=true
TAAU_RENDER_SCALE=0.50
CAVE_LIGHTING_I=1.75
SUN_I=1.30
FXAA=false
WATER_WAVE_PERSISTENCE=0.85
WATER_WAVE_STRENGTH=0.85
HARDCODED_EMISSION=false
SSR_REFINEMENT_STEPS=2
OVERWORLD_FOG_INTENSITY=0.45
MOON_I=1.75
BLOOMY_FOG_INTENSITY=2.0
SSR_ROUGHNESS_THRESHOLD=1.5
GRADE_CONTRAST=1.15
SHADING_STRENGTH=0.25
shadowMapResolution=1024
TAA=false
BLOOMY_FOG=true
DIRECTIONAL_LIGHTMAPS=true
WATER_WAVE_SPEED_FLOWING=0.84
SHADOW_PENUMBRA_SCALE=0.0
NETHER_FOG_INTENSITY=2.00
GRADE_BRIGHTNESS=1.15
