{
    "drippyloadingscreen.config": "Drippy加载屏幕设置",
    "drippyloadingscreen.config.allow_universal_layouts": "允许通用布局",
    "drippyloadingscreen.config.allow_universal_layouts.desc": "如果通用布局应用于加载屏幕。",
    "drippyloadingscreen.config.button": "配置Drippy",
    "drippyloadingscreen.config.button.desc": "让您配置Drippy加载屏幕。",
    "drippyloadingscreen.config.categories.forge": "锻造",
    "drippyloadingscreen.config.categories.general": "常规",
    "drippyloadingscreen.config.early_fade_out_elements": "早期淡出元素",
    "drippyloadingscreen.config.early_fade_out_elements.desc": "如果元素应该比加载屏幕背景更早地开始淡出。",
    "drippyloadingscreen.config.enable_early_loading": "启用 Forge 早期加载屏幕",
    "drippyloadingscreen.config.enable_early_loading.desc": "如果禁用此选项，Drippy 将强制禁用%%n%%Forge 的早期加载屏幕。%%n%%这可能会导致某些 mod 出现问题，%%n%%因此，如果遇到崩溃，请%%n%%将其重新打开。",
    "drippyloadingscreen.customization.msg.customizations_force_enabled": "您无法禁用此菜单的自定义。",
    "drippyloadingscreen.deepcustomization.overlay.background.set_color": "背景颜色[HEX]",
    "drippyloadingscreen.deepcustomization.overlay.background.set_color.desc": "设置加载屏幕的背景颜色。n它必须是有效的HEX颜色。nn§c清除值以将颜色重置为默认值。",
    "drippyloadingscreen.deepcustomization.overlay.forge_log.display_name": "Forge日志",
    "drippyloadingscreen.deepcustomization.overlay.forge_memory.display_name": "Forge内存",
    "drippyloadingscreen.deepcustomization.overlay.logo.display_name": "Mojang标志",
    "drippyloadingscreen.deepcustomization.overlay.logo.original_size_pos_calc.desc": "是否使用标志的原始大小和位置计算。nn§c关闭此选项将使您能够手动移动和调整元素大小。",
    "drippyloadingscreen.deepcustomization.overlay.logo.original_size_pos_calc.off": "使用原始大小和位置计算：§c关闭",
    "drippyloadingscreen.deepcustomization.overlay.logo.original_size_pos_calc.on": "使用原始大小和位置计算：§a开启",
    "drippyloadingscreen.deepcustomization.overlay.progress_bar.display_name": "原始进度条",
    "drippyloadingscreen.deepcustomization.overlay.progress_bar.original_size_pos_calc.desc": "是否使用进度条的原始大小和位置计算。nn§c关闭此选项将使您能够手动移动和调整元素大小。",
    "drippyloadingscreen.deepcustomization.overlay.progress_bar.original_size_pos_calc.off": "使用原始大小和位置计算：§c关闭",
    "drippyloadingscreen.deepcustomization.overlay.progress_bar.original_size_pos_calc.on": "使用原始大小和位置计算：§a开启",
    "drippyloadingscreen.deepcustomization.overlay.progress_bar.set_color": "颜色[HEX]",
    "drippyloadingscreen.deepcustomization.overlay.progress_bar.set_color.desc": "设置加载条的颜色。n它必须是有效的HEX颜色。nn§c清除值以将颜色重置为默认值。",
    "drippyloadingscreen.edit_loading_screen.desc": "自定义加载界面nn§c你可以使用FancyMenu的切换覆盖键来隐藏此按钮。n§c默认情况下，键绑定为§nCTRL + ALT + C§r。n§c如果不起作用，请检查Minecraft的控制设置。",
    "drippyloadingscreen.items.progress_bar.custom_loading_bar": "自定义游戏加载条",
    "drippyloadingscreen.items.progress_bar.custom_loading_bar.desc": "一个完全可定制的游戏加载条。n此条显示游戏加载进度，就像加载屏幕中的原始进度条一样。",
    "drippyloadingscreen.items.progress_bar.fill_direction": "填充方向：§6%s",
    "drippyloadingscreen.items.progress_bar.fill_direction.desc": "条形填充的方向。",
    "drippyloadingscreen.items.progress_bar.fill_direction.down": "下",
    "drippyloadingscreen.items.progress_bar.fill_direction.left": "左",
    "drippyloadingscreen.items.progress_bar.fill_direction.right": "右",
    "drippyloadingscreen.items.progress_bar.fill_direction.up": "上",
    "drippyloadingscreen.items.progress_bar.generic_progress_bar": "通用进度条",
    "drippyloadingscreen.items.progress_bar.generic_progress_bar.desc": "允许您输入进度n以显示其他进度条n而不是游戏加载。",
    "drippyloadingscreen.items.progress_bar.generic_progress_bar.progress_source": "设置进度源",
    "drippyloadingscreen.items.progress_bar.generic_progress_bar.progress_source.desc": "这是元素的当前进度。n当前进度必须是n0.0到1.0之间的有效FLOAT值。nn0.0的值等于0％，1.0的值等于100％。nn您可以在此处使用占位符。",
    "drippyloadingscreen.items.progress_bar.progress_for_orientation.desc": "将实际进度条的末端用作此元素的方向位置。nn这允许其他元素n§6跟随§r和§6移动§r进度。",
    "drippyloadingscreen.items.progress_bar.progress_for_orientation.off": "使用进度作为元素方向：§c关闭",
    "drippyloadingscreen.items.progress_bar.progress_for_orientation.on": "使用进度作为元素方向：§a开启",
    "drippyloadingscreen.items.progress_bar.set_background_color": "背景颜色[HEX]",
    "drippyloadingscreen.items.progress_bar.set_background_color.desc": "设置背景的颜色。n它必须是有效的HEX颜色。",
    "drippyloadingscreen.items.progress_bar.set_background_texture": "背景纹理",
    "drippyloadingscreen.items.progress_bar.set_background_texture.desc": "设置背景纹理。n纹理将被渲染n而不是背景颜色。nn§c清除路径以删除n§c纹理。",
    "drippyloadingscreen.items.progress_bar.set_bar_color": "条形颜色[HEX]",
    "drippyloadingscreen.items.progress_bar.set_bar_color.desc": "设置条的颜色。n它必须是有效的HEX颜色。",
    "drippyloadingscreen.items.progress_bar.set_bar_texture": "条形纹理",
    "drippyloadingscreen.items.progress_bar.set_bar_texture.desc": "设置条形纹理。n纹理将被渲染n而不是条形颜色。nn§c清除路径以删除n§c纹理。",
    "drippyloadingscreen.keybinding.category": "Drippy加载屏幕",
    "drippyloadingscreen.legacy_support.old_layouts": "§c§l发现旧版Drippy布局！nn使用旧版Drippy Loading Screen (1.X.X)创建的布局n将无法与您安装的版本一起使用。nn您需要§c重新制作您的布局§r。n对此给您带来的不便，我深感抱歉。nnnn",
    "drippyloadingscreen.placeholders.bars.progress.height": "进度条高度[进度条元素]",
    "drippyloadingscreen.placeholders.bars.progress.height.desc": "获取进度条的当前高度。nn§c这不是元素高度，n§c而是其实际加载栏的高度。nn例如：如果当前加载进度为50％，n并且该栏的方向为DOWN，则n返回元素高度的一半，n因为当栏在50％时，n栏只有整个元素的一半长。",
    "drippyloadingscreen.placeholders.bars.progress.width": "进度条宽度[进度条元素]",
    "drippyloadingscreen.placeholders.bars.progress.width.desc": "获取进度条的当前宽度。nn§c这不是元素宽度，n§c而是其实际加载栏的宽度。nn例如：如果当前加载进度为50％，n并且该栏的方向为RIGHT，则n返回元素宽度的一半，n因为当栏在50％时，n栏只有整个元素的一半长。",
    "drippyloadingscreen.placeholders.bars.progress.x": "进度条X [进度条元素]",
    "drippyloadingscreen.placeholders.bars.progress.x.desc": "获取进度条的当前X位置。nn§c这不是元素位置，n§c而是其实际加载栏的位置。nn§c这始终返回栏的实际n§c起始位置从屏幕左侧开始。",
    "drippyloadingscreen.placeholders.bars.progress.y": "进度条Y [进度条元素]",
    "drippyloadingscreen.placeholders.bars.progress.y.desc": "获取进度条的当前Y位置。nn§c这不是元素位置，n§c而是其实际加载栏的位置。nn§c这始终返回栏的实际n§c起始位置从屏幕顶部开始。",
    "drippyloadingscreen.placeholders.general.cpu_info": "CPU信息",
    "drippyloadingscreen.placeholders.general.cpu_info.desc": "有关CPU的信息。",
    "drippyloadingscreen.placeholders.general.fps": "当前FPS",
    "drippyloadingscreen.placeholders.general.fps.desc": "当前FPS（每秒帧数）。",
    "drippyloadingscreen.placeholders.general.gpu_info": "GPU信息",
    "drippyloadingscreen.placeholders.general.gpu_info.desc": "有关GPU的信息。",
    "drippyloadingscreen.placeholders.general.java_version": "Java版本",
    "drippyloadingscreen.placeholders.general.java_version.desc": "Java版本。",
    "drippyloadingscreen.placeholders.general.java_vm": "Java VM名称",
    "drippyloadingscreen.placeholders.general.java_vm.desc": "Java VM名称。",
    "drippyloadingscreen.placeholders.general.loading_progress_percent": "加载进度[百分比]",
    "drippyloadingscreen.placeholders.general.loading_progress_percent.desc": "获取当前游戏加载进度的百分比。",
    "drippyloadingscreen.placeholders.general.opengl_version": "OpenGL版本",
    "drippyloadingscreen.placeholders.general.opengl_version.desc": "OpenGL版本。",
    "drippyloadingscreen.placeholders.general.operating_system": "操作系统",
    "drippyloadingscreen.placeholders.general.operating_system.desc": "Minecraft正在运行的操作系统。"
}