ServerEvents.recipes(e=> {
   //远古片段
    e.custom(
        {
            "type": "naturesaura:tree_ritual",
            "ingredients": [
                {
                    "item": "minecraft:leather"
                },
                {
                    "item": "solarcraft:runic_log"
                },
                {
                    "item": "naturesaura:gold_leaf"
                },
                {
                    "item": "immersiveengineering:hemp_fabric"
                }
            ],
            "sapling": {
                "item": "minecraft:oak_sapling"
            },
            "output": {
                "item": "solarcraft:ancient_fragment",
                "count": 8
            },
            "time": 200
        }
    )
   








})
