generate:true;
spawn_chance:1.0;
needs_ground:true;
use_random_varianting:true;
distance:15;
seed:142453612;
seperation:1;
categories:[MUSHROOM, SWAMP, FOREST, BEACH, ICY, SAVANNA, PLAINS, JUNGLE, TAIGA];
blacklist:[];
dimensions:[overworld];
pieces:[[resource,[0,0,0]]];
ignore_air:true;
base_height_offset:0;
