generate:true;
spawn_chance:0.8;
needs_ground:false;
use_random_varianting:false;
distance:40;
seed:1017397813;
seperation:8;
categories:[TAIGA, EXTREME_HILLS, JUNGLE, MESA, ICY, BEACH, FOREST, OCEAN, DESERT, RIVER, SWAMP, MUSHROOM];
blacklist:[];
dimensions:[overworld];
pieces:[[resource,[0,0,0]]];
ignore_air:true;
base_height_offset:0;
